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Full Version: Bug for Killer7 (USA)
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Hi Everyone
I've recently run into a disturbing issue with the game Killer7 (USA)
This game's emulation on PCSX2 is marvelous and fantastic and without any notable flaws, but when I reach the first boss (Angel) My character and the boss both freeze in their tracks, making it impossible for me to advance! I still can see the boss breathing and the cool music still plays but the characters are not moving! I remember when I played Castlevania: Laments of Innocence I ran into a problem like this with the boss (Doppelganger). The boss was breathing but not moving and the music still played. But in that case I played with some config and the problem was solved. Even with ICO I had the same problem and I managed to fix it somehow. But this game is killing me. It doesn't get fixed.

Please help me! This game is just awesome I can't leave it like that!!
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU: AMD Athlon™ 7750 Dual-Core
Graphic Card: 9600 GTO Nvidia
Memory 2.5 G
OS: Win7
PCSX2 Versions that I tried: PCSX2.v1.3.1-r218 and PCSX2.v0.9.9-r4873 and pcsx2-microvu-r1270 (All of them same results)
Everything is on default mode - I even changed some things but still the same results. I noted that the game runs very smoothly until the boss. No lags no distortions!
I'm playing Killer 7 (USA) iso
Can you post the emulog?
PCSX2 1.3.1-20150505174853 - compiled on May 5 2015
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
Physical RAM = 2559 MB
CPU name = AMD Athlon™ 7750 Dual-Core Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 2.699 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding GS: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\GSdx32-Cutie-SSE2-0.1.16-20140417.dll
Binding PAD: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\LilyPad-0.11.0-20150505.dll
Binding SPU2: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\SPU2-X-2.0.0-20150505.dll
Binding CDVD: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\cdvdGigaherz-0.9.0-20150505.dll
Binding USB: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\USBnull-0.7.0-20150505.dll
Binding FW: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\FWnull-0.7.0-20150505.dll
Binding DEV9: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\DEV9null-0.5.0-20150505.dll
Plugins loaded successfully.

(GameDB) 9677 games on record (loaded in 321ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 4: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS)
*** Device 5: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: D:\Temp Games\Killer 7 (USA)\Killer 7 (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1468704 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\memcards\Mcd001.ps2
McdSlot 1: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_211.54;1) Game CRC = 0x467BC7D8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_211.54;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_211.54;1
0 00100000 004efb00 ...............................................................................
Loaded, cdrom0:¥SLUS_211.54;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SCE¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥PAD2¥DS2O_D.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥MC2¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥SCE¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥SCE¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥MODSEIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥GHMSOUND.IRX;1 args 0 arg
IOP :: FreeMemory ---> 0x167800
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
SDR callback thread created
loadmodule: fname cdrom0:¥MODULES¥CRI¥CRI_ADXI.IRX args 9 arg sdinit=0
CRI ADX Driver Ver.9.24(Jun 30 2004 16:28:40)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 38, ret 2
PS2RNA: sceSifAllocIopHeap(199744) ret=0x000b3000
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000e3d00
PS2RNA: sceSifAllocIopHeap(12352) ret=0x000e4600
DVCI: File cache was not hit. "¥D_US¥COM¥TOON.DAT;1"
DVCI: File cache was not hit. "¥D_US¥COM¥COM.DAT;1"
DVCI: "D_US¥DIR.AFS" found.
DVCI: "D_US¥COM¥COM.DIC" found.
DVCI: "D_US¥COM¥TOON.DIC" found.
DVCI: "D_US¥SOUND¥ADXFILES.AFS" found.
DVCI: "D_US¥MOVIE¥MOVIE.AFS" found.
DVCI: Total 5 files.


Just to let you know:
I observed the log's behavior during the game and nothing was added when the bug happened
Quote:PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3

Delete that crap and download an official one from our site please.
try using different clamping/rounding modes Individually and check whether it helps also try changing to SuperVu recompiler , Interpreter and observe whether any changes take place.

you can get the official build from here.
Where did you download that PCSX2? The official one is on the main page.
OK I downloaded the official one but still the same old issue!!
here is the log:

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
Physical RAM = 2559 MB
CPU name = AMD Athlon™ 7750 Dual-Core Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 2.699 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-sse2-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 288ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce 9600 GSO (9.18.13.1422)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 4: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS)
*** Device 5: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: D:\Temp Games\Killer 7 (USA)\Killer 7 (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1468704 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\KellyJam\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\KellyJam\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_211.54;1) Game CRC = 0x467BC7D8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
> Selected savestate slot 8
Saving savestate to slot 8...
filename: C:\Users\KellyJam\Documents\PCSX2\sstates\SLUS-21154 (467BC7D8).08.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
that's not the development build, it's the stable build. get the latest development build from the following link : http://buildbot.orphis.net/pcsx2/index.php
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