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I want to play Dai senryaku 7 EXCEED at PCSX2.
It seemed wirk at first.
but some text string doesn't show, especially system message
when choosing maps,selecting yes or no.

here is screen shot.like this
http://i.imgur.com/uYqYCe1.jpg

My environment is

OS : windows 7 Professional 64bit (Service Pack 1)
CPU : Intel® Core™2 Duo CPU E7500 @ 2.93GHz 2.94GHz
RAM : 2.00 GB
Graphics : ATI Radeon HD 3800 Series (VRAM 1275MB)

PCSX2 version : pcsx2-v1.3.1-740-g223b7da-windows-x86

some error messages I got in console window is,
-----
Reserving memory for recompilers...
 CPU provider error:
  Virtual memory map failed while reserving 'SuperVU1 Recompiler Cache':
  SuperVU failed to allocate virtual memory below 256MB.
-----

but I can't judge it have something to do with this problem.

I tried some configuration,for example
DX11 -> OpenGL
Hardware rendering -> Software rendering

but I couldn't fix this situation.

I think it's bug,so I want some advice.
thanks for reading this.
tried using microvu instead of supervu ?
(07-23-2015, 01:40 PM)jesalvein Wrote: [ -> ]tried using microvu instead of supervu ?

Yes, I tried all patterns about VU0 and VU1 settings
in configration -> GS(Video) -> GS core settings -> VU.

VU0 .. Interpreter / microVU recompiler / superVU recompiler[legacy]
VU1 .. Interpreter / microVU recompiler / superVU recompiler[legacy]

but It crushed when choosing superVU recompiler at VU1.

I also tried VU0/VU1 recompiler advanced settings,
round mode and crump mode. but it doesn't work correctly at all.
can you please give a try using stable version instead of GIT ?
it has been reported to work correctly with 1.1 version.
would be a good idea to narrow down where the bug occured
(07-23-2015, 01:59 PM)jesalvein Wrote: [ -> ]can you please give a try using stable version instead of GIT ?

OK. I Installed two PCSX2 on my computer.

1.1.0.5766(svn) Dec 19 2013
1.2.1

but it doesn't work correctly yet.
Might have to go older than that revision.
Why do you use superVU at all?

Please provide screenshots of all emulation settings tabs as well as gsdx plugin settings and - if used - HW hacks form.
Please provide the full emulog after the problem occurred.
(07-23-2015, 05:35 PM)Ryudo Wrote: [ -> ]Might have to go older than that revision.

It didn't work correctly on PCSX2
version 0.8.1 and 0.0.26 neither.
(07-23-2015, 07:51 PM)willkuer Wrote: [ -> ]Why do you use superVU at all?

No. at first, I use microVU Recompiler to both VU0 and VU1.
I mean that I tried superVU after that.

all console logs and screenshots of all Graphics settings are here.

----

PCSX2 1.3.1-20150719235527 - compiled on Jul 20 2015
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
Physical RAM = 2047 MB
CPU name = Intel® Core™2 Duo CPU E7500 @ 2.93GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.932 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3bd
x86EFlags = 20100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\GSdx32-SSE2.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\LilyPad.dll
Binding SPU2: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\SPU2-X.dll
Binding CDVD: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\USBnull.dll
Binding FW: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\FWnull.dll
Binding DEV9: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9677 games on record (loaded in 262ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D11(Software mode)
Opening CDVD
isoFile open ok: C:\Users\ryosuke\Documents\dl\ps2\Dai Senryaku VII - Modern Military Tactics Exceed (USA)\Dai Senryaku VII - Modern Military Tactics Exceed (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (680288 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\memcards\Mcd001.ps2
McdSlot 1: C:\Users\ryosuke\Documents\dl\ps2\pcsx2-v1.3.1-740-g223b7da-windows-x86\pcsx2-v1.3.1-740-g223b7da-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M



IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0 : OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.52;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_213.52;1) Game CRC = 0xF7EBA26D, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.52;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0 : PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.52;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.52;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_213.52;1
0 00100000 003a4106 ...........................................................
Loaded, cdrom0:¥SLUS_213.52;1
start address 0x10001c
gp address 00000000
loadelf: fname cdrom0:¥SLUS_213.52;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.52;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_213.52;1
0 00100000 003a4106 ...........................................................
Loaded, cdrom0:¥SLUS_213.52;1
start address 0x10001c
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥STRADPCM.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥IRX¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥SKMSIN.IRX;1 args 0 arg
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:¥IRX¥SKSESQ.IRX;1 args 0 arg
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥IRX¥SKSADPCM.IRX;1 args 0 arg
loadmodule: id 39, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 40, ret 2
SDR callback thread created
(X_X){ error!! c_VFS_Update:file [¥map¥d7map131.mpx] not found in vfs
(X_X){ error!! c_VFS_Update:file [¥scenario¥sce26.mpx] not found in vfs
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Did Dai Senryaku ever work correctly? Maybe it's one of those yet to be fixed things. Also, using isos of your dvds is recommended
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