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The problem is I have exactly same version;p. There weren't any re-releases, and afaik only jap and us versions of the game exist.

Game crc is also same, through that potentially doesn't matter at all. I have no clue how exactly pcsx2 calculates this crc. As long as game version is same codes works even when crc differs, and also game can easily be modded without changing crc as well, soo in theory there could be a situation where version modified enough to offset game data adresses in ee memory could still have same crc, but I doubt it couse those codes which do work also work for me and are close around to the others;p.
As for me whole crc usage in pcsx2 smells bs anyway couse everything that uses it like hacks and stuff get's translated to gamecode anyway and some completely different games can have same crc which is far from perfect, either this crc system sucks or I'm too stupid to understand why it doesn't and where it was really needed. Anyway enough of my rants;[.

@Lucky C just to be sure try using the pnach I had for testing(using same codes, just for agumon only) and to be double sure, start a new game couse I only tested it at the very beginning, and it possibly differs in some specific location.
[attachment=42283]

If that one will work for you, then triple check your formatting or maybe try saving your files as ascii now, couse I noticed your pnach file is in unicode. AFAIK pcsx2 reads unicode pnach files just fine, but I only tried like once when adding japanese stuff and it was pretty short list, maybe pcsx2 has problems couse the pnach file get's too big;p. Possibly an unknown bug. I made some huge pnach files myself, but always using condensed codes and ascii so nothing soo big;p.

PCSX2 version doesn't matter much, around 0.9.7 pnach system and alot of involved stuff was upgraded, but that's all, from then it wasn't touched even once and it will work same in 0.9.8 as in latest svn version.

If still nothing, you could just search for those codes using cheat engine(or similar program of your choice), you know they're in float, soo just search for something that's easy to be found by exact value search like exp or lvl and calculate the rest by the offset to the existing codes.

All complicated problems usually turn out to be something silly, soo good luck finding what it was, don't really have more ideas myself;3.
(02-01-2013, 09:36 AM)miseru99 Wrote: [ -> ]
Quote: @Lucky C just to be sure try using the pnach I had for testing(using same codes, just for agumon only) and to be double sure, start a new game couse I only tested it at the very beginning, and it possibly differs in some specific location.
If that one will work for you, then triple check your formatting or maybe try saving your files as ascii now, couse I noticed your pnach file is in unicode. AFAIK pcsx2 reads unicode pnach files just fine, but I only tried like once when adding japanese stuff and it was pretty short list,
I have tried and they still won't work...this has got to be the biggest puzzle of this century *___*
Quote:maybe pcsx2 has problems 'cause the pnach file get's too big ;p. Possibly an unknown bug. I made some huge pnach files myself, but always using condensed codes and ascii so nothing so big ;p.
Hmmm I do not think that is the case because my Persona 3 pnach is also huge and yet it works without a problem even when activating like 200+ codes at once (re-tested today).

Quote:PCSX2 version doesn't matter much, around 0.9.7 pnach system and alot of involved stuff was upgraded, but that's all, from then it wasn't touched even once and it will work same in 0.9.8 as in latest svn version.

Well that's disappointing :/ ...I was hoping it was do to the emulator version...but since it's not...what can you do right? Smile

Quote:If still nothing, you could just search for those codes using cheat engine(or similar program of your choice), you know they're in float, so just search for something that's easy to be found by exact value search like exp or lvl and calculate the rest by the offset to the existing codes.
Will do that later today...or perhaps tomorrow...too busy right now @__@

Quote:All complicated problems usually turn out to be something silly, so good luck finding what it was, don't really have more ideas myself ;3.
haha, thank you for helping me with this...I'll reply back once I've got these codes figured out #__#
All resume in the addresses being the same. When is stated version, region or anything else is meant the addresses being different (or may be different).

is enough a single shift on the address offset to invalidate most cheats, patches could be included in possible causes of such addresses offset shift.

I'm just supposing you were right at the statement where are both using the same cheats and they are working for one and not for the other. If the cheats themselves are wrong, that's another story then.
Hi,

Can I please get a Gitaroo Man (NTSC) cheat that provides infinite health/no damage?

I really want to play it but its kicking my butt big time and its only the 2nd battle XD
(02-02-2013, 08:40 AM)Auron01 Wrote: [ -> ]Hi,

Can I please get a Gitaroo Man (NTSC) cheat that provides infinite health/no damage?

I really want to play it but its kicking my butt big time and its only the 2nd battle XD


u have more info on CRC an NTSC ?????
(02-02-2013, 09:51 AM)voidmage09 Wrote: [ -> ]u have more info on CRC an NTSC ?????

CRC = 0x7130C553
Its the US version of the game. NTSC-U
I have the 14FE77F7 version of Tales of the Abyss, is there cheats for that version like there is for the 045D77E9 version?
(02-03-2013, 12:28 AM)Gvaz Wrote: [ -> ]I have the 14FE77F7 version of Tales of the Abyss, is there cheats for that version like there is for the 045D77E9 version?

..........This has got to be the dumbest post I have ever read -_-'
You don't have the different "version" of the game...you just have a different Game CRC then the one you saw on this or some other thread...
The proper game versions are NTSC-U/C, PAL-E/Unk and NTSC-J...
If you have the same game version as it says in that "045D77E9" pnach file then just change the CRC of "045D77E9" to that of your game --> "14FE77F7" and the codes will work just fine.
(02-02-2013, 10:48 AM)Auron01 Wrote: [ -> ]CRC = 0x7130C553
Its the US version of the game. NTSC-U

u dont need ox srry only code i found were

Complete The Picture Collection

Unlock All Levels, Movies And Master Play

unless someone here can make u the code u seek
You can use cheat engine to find one cheat such as life or gold for any game. then do this math with the ps2 code address and the game cheat code address. offset = ps2 cheat address - cheat engine code address.
new cheat code is cheat engine address + offset
apply offset to all codes. use offset found for game one
on game 2, offset should be same for all games.
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