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OK, i wanted to post my pnaches a long time ago but now i will.
Some of the descriptions are in german but most of them are in English. In the worst case look it up in a dictionary
(if "works fine" or "funktioniert" isn't behind the code, then that doesn't mean that the code doesn't work properly)

First Patch
23A97857.pnach (its only the name, dont know how to make it downloadable on pcsx2 forums)

Code:
gametitle=Star Ocean: Till the End of Time [SLUS 20488] (U) [23A97857]
comment=codes

//Enemy Almost Always Drops Item
patch=1,EE,E001082B,extended,00252D54
patch=1,EE,20252D58,extended,00000000

//Infinite Item Usage
patch=1,EE,E0018508,extended,0034D0D0
patch=1,EE,2034D0D4,extended,00000000

//AR MAx for Heat Gauge Max dureing battle. Doesnt work of course like this
//UV12-GKVJ-QF7ZU    
//GHV3-HRHX-P2XQK    
//MKRR-1F86-V5543

//Infinite Item Usage (in Battle)
patch=1,EE,E001882D,extended,00274670
patch=1,EE,2027468C,extended,00000000

//Infinite Item Usage (When Inventing Items)
patch=1,EE,E0018508,extended,0036C030
patch=1,EE,2036C034,extended,00000000

//Infinite Fury Usage
patch=1,EE,E0014180,extended,00290568
patch=1,EE,20290578,extended,00000000

//fol gained per battle x2
//patch=1,EE,E0013023,extended,00253480
//patch=1,EE,2025348C,extended,00129040

//fol gained per battle x4
patch=1,EE,E0013023,extended,00253480
patch=1,EE,2025348C,extended,00129080

//EXP Gained Per Battle x2
//patch=1,EE,E0011026,extended,002530C0
//patch=1,EE,202530D4,extended,00129040

//EXP Gained Per Battle x4
patch=1,EE,E0011026,extended,002530C0
patch=1,EE,202530D4,extended,00129080

//4x SP Gain after Lvl Up (both codes aren't working. They show SPx4 on screen but you get the normal account of SP's)
//patch=1,EE,E0011021,extended,004014F4
//patch=1,EE,20401564,extended,00139880

//4x SP Gain after Lvl Up
//patch=1,EE,E0029821,extended,004014F4
//patch=1,EE,20401564,extended,00139880

//Use SP Once For Max SP
patch=1,EE,E001022A,extended,003563DC
patch=1,EE,203563DC,extended,00000000
patch=1,EE,203563F0,extended,2404270F


//Max HP Gained x2
patch=1,EE,E0011021,extended,00400A70
patch=1,EE,20400A9C,extended,0015A840

//Max MP Gained x2
patch=1,EE,E0011021,extended,0040108C
patch=1,EE,204010BC,extended,0015A840

//treasure chests displayed on map
patch=1,EE,002D8720,word,24020002

//Enemies Always Displayed On Map
patch=1,EE,202D8734,extended,24020002

//Max Fol after battle (funktioniert)
//patch=1,EE,00253450,word,14000003

//Heat up Gauge Max During Fight(funktioniert)
patch=1,EE,003F5D8C,word,14000004

//Save Anywhere
patch=1,EE,E001FFFF,extended,002D1458
patch=1,EE,102D1462,extended,00001000

//Fol Doesnt Decrease When Making Items
//patch=1,EE,202FB7E8,extended,00000000
//patch=1,EE,2040BEEC,extended,00000000

//Fayt all inventing Skills Max
patch=1,EE,00501E50,extended,000000FF
patch=1,EE,00501E51,extended,000000FF
patch=1,EE,00501E52,extended,000000FF
patch=1,EE,00501E53,extended,000000FF
patch=1,EE,00501E54,extended,000000FF
patch=1,EE,00501E55,extended,000000FF
patch=1,EE,00501E56,extended,000000FF
patch=1,EE,00501E57,extended,000000FF
patch=1,EE,00501E5B,extended,000000FF
patch=1,EE,00501E5C,extended,000000FF

//Sophia all inventing Skills Max
patch=1,EE,00501E5D,extended,000000FF
patch=1,EE,00501E5E,extended,000000FF
patch=1,EE,00501E5F,extended,000000FF
patch=1,EE,00501E60,extended,000000FF
patch=1,EE,00501E61,extended,000000FF
patch=1,EE,00501E62,extended,000000FF
patch=1,EE,00501E63,extended,000000FF
patch=1,EE,00501E64,extended,000000FF
patch=1,EE,00501E68,extended,000000FF
patch=1,EE,00501E69,extended,000000FF

//Maria """"
patch=1,EE,00501E6A,extended,000000FF
patch=1,EE,00501E6B,extended,000000FF
patch=1,EE,00501E6C,extended,000000FF
patch=1,EE,00501E6D,extended,000000FF
patch=1,EE,00501E6E,extended,000000FF
patch=1,EE,00501E6F,extended,000000FF
patch=1,EE,00501E70,extended,000000FF
patch=1,EE,00501E71,extended,000000FF
patch=1,EE,00501E75,extended,000000FF
patch=1,EE,00501E76,extended,000000FF

//Cliff """"
patch=1,EE,00501E77,extended,000000FF
patch=1,EE,00501E78,extended,000000FF
patch=1,EE,00501E79,extended,000000FF
patch=1,EE,00501E7A,extended,000000FF
patch=1,EE,00501E7B,extended,000000FF
patch=1,EE,00501E7C,extended,000000FF
patch=1,EE,00501E7D,extended,000000FF
patch=1,EE,00501E7E,extended,000000FF
patch=1,EE,00501E82,extended,000000FF
patch=1,EE,00501E83,extended,000000FF

//Nel """"
patch=1,EE,00501E84,extended,000000FF
patch=1,EE,00501E85,extended,000000FF
patch=1,EE,00501E86,extended,000000FF
patch=1,EE,00501E87,extended,000000FF
patch=1,EE,00501E88,extended,000000FF
patch=1,EE,00501E89,extended,000000FF
patch=1,EE,00501E8A,extended,000000FF
patch=1,EE,00501E8B,extended,000000FF
patch=1,EE,00501E8F,extended,000000FF
patch=1,EE,00501E90,extended,000000FF

//Albel """"
patch=1,EE,00501E91,extended,000000FF
patch=1,EE,00501E92,extended,000000FF
patch=1,EE,00501E93,extended,000000FF
patch=1,EE,00501E94,extended,000000FF
patch=1,EE,00501E95,extended,000000FF
patch=1,EE,00501E96,extended,000000FF
patch=1,EE,00501E97,extended,000000FF
patch=1,EE,00501E98,extended,000000FF
patch=1,EE,00501E9C,extended,000000FF
patch=1,EE,00501E9D,extended,000000FF

//Roger """"
patch=1,EE,00501E9E,extended,000000FF
patch=1,EE,00501E9F,extended,000000FF
patch=1,EE,00501EA0,extended,000000FF
patch=1,EE,00501EA1,extended,000000FF
patch=1,EE,00501EA2,extended,000000FF
patch=1,EE,00501EA3,extended,000000FF
patch=1,EE,00501EA4,extended,000000FF
patch=1,EE,00501EA5,extended,000000FF
patch=1,EE,00501EA9,extended,000000FF
patch=1,EE,00501EAA,extended,000000FF

//Peppita """"
patch=1,EE,00501EAB,extended,000000FF
patch=1,EE,00501EAC,extended,000000FF
patch=1,EE,00501EAD,extended,000000FF
patch=1,EE,00501EAE,extended,000000FF
patch=1,EE,00501EAF,extended,000000FF
patch=1,EE,00501EB0,extended,000000FF
patch=1,EE,00501EB1,extended,000000FF
patch=1,EE,00501EB2,extended,000000FF
patch=1,EE,00501EB6,extended,000000FF
patch=1,EE,00501EB7,extended,000000FF

//Adray """"
patch=1,EE,00501EB8,extended,000000FF
patch=1,EE,00501EB9,extended,000000FF
patch=1,EE,00501EBA,extended,000000FF
patch=1,EE,00501EBB,extended,000000FF
patch=1,EE,00501EBC,extended,000000FF
patch=1,EE,00501EBD,extended,000000FF
patch=1,EE,00501EBE,extended,000000FF
patch=1,EE,00501EBF,extended,000000FF
patch=1,EE,00501EC3,extended,000000FF
patch=1,EE,00501EC4,extended,000000FF

//Mirage """"
patch=1,EE,00501EC5,extended,000000FF
patch=1,EE,00501EC6,extended,000000FF
patch=1,EE,00501EC7,extended,000000FF
patch=1,EE,00501EC8,extended,000000FF
patch=1,EE,00501EC9,extended,000000FF
patch=1,EE,00501ECA,extended,000000FF
patch=1,EE,00501ECB,extended,000000FF
patch=1,EE,00501ECC,extended,000000FF
patch=1,EE,00501ED0,extended,000000FF
patch=1,EE,00501ED1,extended,000000FF

Second Patch

045D77E9.pnach

Code:
gametitle=Tales of the Abyss [SLUS_213.86] (USA) [045D77E9]


//Tutti 7 mal im Inventar(es geht, aber ,man kann es trotzdem nur 1 mal ausrüsten)
patch=1,EE,006D2CB8,word,00000007

//Feen Ring(halbiert MP Verbrauch)
patch=1,EE,006D2E3B,word,00000063

//Wonder Symbol(iwie tauchts nicht im Invetar auf)
//patch=1,EE,006D2E4C,word,00000063

//Strange Mark(das taucht auch nicht im Inventar aus)
//patch=1,EE,006D2E4B,word,00000063

//Mystic Symbol(reduziert Beschwörungszeit eines Zaubers)
patch=1,EE,006D2E4A,word,00000063

//Krona Symbol(Immun gegen negativen Status)
patch=1,EE,006D2E4F,word,00000063

//Blue Sephira(doppeltes geld von MOnstern)
patch=1,EE,006D2E6C,word,00000063

//Blue Dice(20% mehr Grade anch Kampf)
patch=1,EE,006D2E6E,word,00000063
    
//Die folgenden 7 Codes sind für Items, die die Statuspunkte verbessern. Alle die mit Red beginnen
//Red Sage
patch=1,EE,006D2C5A,word,00000063

//Red Savory
patch=1,EE,006D2C5C,word,00000063

//Red Lavender
patch=1,EE,006D2C5E,word,00000063

//Red Verbena
patch=1,EE,006D2C60,word,00000063

//Red Chamomile
patch=1,EE,006D2C62,word,00000063

//Red Basil
patch=1,EE,006D2C64,word,00000063

//Red Saffron
patch=1,EE,006D2C66,word,00000063

//Hourglass
patch=1,EE,006D2C69,word,00000063

//Enemy to Fight(funktioniert wunderbar, man muss nur auf ein Monster treffen und schon kommt das cheat Monster, mit allen Eigenschaften Grad Exp und Gald wie das Original)
//patch=1,EE,00BD0C8C,byte,000000xx

//With this code you can fight whatever enemy you want rather that the one you actually have to //fight when you enter a battle

//xx is the enemy.The end value is DD,from here to FF the battle is always the dummy you fight at //the begging of the game(you CAN'T win since he has no health,your only choice it to run)The are //other numbers that are that dummy too.

//1C Arietta & Liger & Hresvelgr
//1E Kaiser Dist R
//1F Abaddon
//20 Sync & Largo
//22 Asch - First Time
//23 Ancylopolyp
//24 Kaiser Dist RX
//25 Blade Rex
//27 Tyrannopion
//28 Uniceros
//2A Sync - Second Time
//2B Repair Fonbot
//2C Legretta & Arietta & Largo
//2D Van - First Time
//2E Fyr Bronc
//2F Arietta & Liger & Hresvelgr
//30 Kaiser Dist XX
//31 Largo - Third Time
//32 Gigant Mohs
//33 Legretta Third Time
//34 Asch - Second Time
//35 Sync Third Time
//36 Van - Second Time
//37 Van Third Time
//38 Replicantis
//3A Nebilim
//3B Reid, Nanaly, Phillia & Mint
//40 Sand Worm
//42 Behemoth - Second Time
//43 Replica Sync, Replica Arietta, Replica Largo, Replica Legretta

Third Patch

0779FBDB.pnach

Code:
gametitle=Final Fantasy XII [SLUS_209.63] (USA) [0779FBDB]

//comment=CodeBreaker MasterCode
patch=1,EE,01780C20,word,03E00008
patch=1,EE,01780C24,word,24020001

//Great Crystal Gates open
patch=1,EE,00548A29,word,000000FF
patch=1,EE,00548A2A,word,000000FF

//Alle Hunts Accepted
patch=1,EE,00549110,word,FFFFFFFF
patch=1,EE,00549114,word,00001FFF

//Have Alle Spells
patch=1,EE,4054EF70,extended,00040001
patch=1,EE,FFFFFFFF,extended,00000000

//comment=Enemies Drop More Loot
patch=1,EE,002EC810,word,00000000
patch=1,EE,003162A8,word,00000000
patch=1,EE,003162F0,word,109E0004
patch=1,EE,00316314,word,109E0004

//comment=Max LP Gained (After Battle)
//patch=1,EE,202EC6BC,word,00000000

//Always Full Action Gauge
//patch=1,EE,2030C6C4,word,AEB5070C

//comment=6?x Exp Gained (After Battle)
patch=1,EE,003B3D34,word,00000000
patch=1,EE,003B3EE4,word,0002A8C0

//comment=4x Exp Gained (After Battle)
//patch=1,EE,003B3D34,word,00000000
//patch=1,EE,003B3EE4,word,0002A880

//comment=2x Exp Gained (After Battle)
//patch=1,EE,203B3D34,word,00000000
//patch=1,EE,203B3EE4,word,0002A840

//comment=8x LP Gained (After Battle)
//patch=1,EE,003B404C,word,000310C0
//patch=1,EE,003B4054,word,000310C0

//comment=4x LP Gained (After Battle)
//patch=1,EE,003B404C,word,00031080
//patch=1,EE,003B4054,word,00031080

//comment=Vaan codes all good status
patch=1,EE,0054A144,word,567c0000

//comment=Ashe codes all good status
patch=1,EE,0054A308,word,567c0000

//comment=Fran codes all good status
patch=1,EE,0054A4CC,word,567c0000

//comment=Baltier codes all good status
patch=1,EE,0054A690,word,567c0000

//comment=Penelo codes all good status
patch=1,EE,0054AA18,word,567c0000

//comment=Bash codes all good status
patch=1,EE,0054A854,word,547c0000

//comment=chocobo infinite time and sprints
patch=1,EE,003018D0,word,3C01461C
patch=1,EE,003019B0,word,26040000

//comment=all gambits
patch=1,EE,0054EF80,word,FFFFFFFF
patch=1,EE,0054EF84,word,FFFFFFFF
patch=1,EE,0054EF88,word,FFFFFFFF
patch=1,EE,0054EF8C,word,FFFFFFFF
patch=1,EE,0054EF90,word,FFFFFFFF
patch=1,EE,0054EF94,word,FFFFFFFF

//comment=100% Successful Steal Rate Always On
patch=1,EE,003CB680,word,00000000
patch=1,EE,003CB6A8,word,00000000
patch=1,EE,003CB6E8,word,00000000
patch=1,EE,003CB724,word,00000000

//Have All Treasure Chests = Their Rarest Loot/Items/etc.
patch=1,EE,003B7888,word,2A020000
patch=1,EE,003B78A0,word,2A020000
patch=1,EE,003B77F8,word,10000019

//Sell 1 item to get 99 of it
patch=1,EE,002F0048,word,24060062

//Quick Chain-Level Gain Always On
patch=1,EE,0030C6C4,word,AEB5070C
patch=1,EE,0030C6C8,word,AE150030
patch=1,EE,0054EF98,word,FFFFFFFF
patch=1,EE,0054EF9C,word,000000FF

//Alle Skills (select drücken?)
//patch=1,EE,0056BADC,word,0000FFFE
//patch=1,EE,0054EF7C,word,FFFFFFFF

//super speed(R3+L1 drücken?)(funktioniert aber ist scheiße)
//patch=1,EE,0056BADC,word,0000FBFB
//patch=1,EE,0025C7E8,word,000041F7

//comment=Break Damage Limit for 9999+ Damage
patch=1,EE,003C5AB8,word,10000003
patch=1,EE,003C6204,word,10000003
patch=1,EE,003C6254,word,10000003
patch=1,EE,003C65DC,word,10000003
patch=1,EE,003C685C,word,10000003
patch=1,EE,003C6994,word,10000003
patch=1,EE,003C6A08,word,10000003
patch=1,EE,003C73CC,word,10000003
patch=1,EE,003C7674,word,50000004

Fourth Patch

658597E2.pnach

Code:
gametitle=Final Fantasy X International [SLPS 25088] (J) [658597E2]

//Text Always In English Mode (menu, options, subtitles, etc.)
//patch=1,EE,0ABE2F11,extended,00000001

//Gil max
//patch=1,EE,2031CE98,extended,3B9AC9FF

//MP Does not Decrease during battles
patch=1,EE,A01C25C8,extended,00802023

//Full MP All Characters & Aeons
patch=1,EE,4031E73C,extended,00120025
patch=1,EE,0000270F,extended,00000000

//Max MP All Characters & Aeons
patch=1,EE,4031E724,extended,00120025
patch=1,EE,0000270F,extended,00000000

//All Characters S.Lv 98 (Must Be On Code not necessary)
//patch=1,EE,A01BCED0,extended,0080102D
//patch=1,EE,A01BE680,extended,0806F3A6

//All Items
//patch=1,EE,A01BF9F8,extended,0806F33E

//All Important Items (No Clouded Mirror)
//patch=1,EE,2031D5DC,extended,FFFFFFFF
//patch=1,EE,2031D5E0,extended,000FFFFB
//patch=1,EE,2031D5DC,extended,FFFFFFFB

//All Important Items (No Seven Day Mirror)
//patch=1,EE,2031D5DC,extended,FFFFFFFF
//patch=1,EE,2031D5E0,extended,000FFFFB
//patch=1,EE,2031D5DC,extended,FFFFFFF7


//Break Damage Limit(works fine)
//patch=1,EE,101C219C,extended,00000001

//Break Break Damage Limit Limit
//patch=1,EE,101C2188,extended,00000098
//patch=1,EE,101C2190,extended,0000967F
//patch=1,EE,101C21A4,extended,00000098
//patch=1,EE,101C21AC,extended,0000967F

//Break Damage (9999 Limit)
patch=1,EE,201C218C,extended,3C0B0099

//Break Damage (99,999 Limit)
patch=1,EE,201C2184,extended,3C030099

//Break 99,999 Damage Limit On Some Items & Special Attacks
patch=1,EE,201C21A4,extended,3C0B0099

//Break Item Damage/Healing Limit
patch=1,EE,201C21B4,extended,3C030099

//Break HP Limit Completely With Added Armor Ability Enabled (9999 & 99,999)
//patch=1,EE,201BEED0,extended,3C0605F6
//Break HP Limit Completely Without Added Armor Ability Enabled (9999 & 99,999)
patch=1,EE,201BEED8,extended,3C0A05F6
//Break MP Limit Completely With Added Armor Ability Enabled (9999 & 99,999)
//patch=1,EE,201BEF00,extended,3C1005F6
//Break MP Limit Completely Without Added Armor Ability Enabled (9999 & 99,999)
patch=1,EE,201BEF10,extended,3C0A05F6


//Nagi Plains Chocobo Race timer won't increase
patch=1,EE,D032356A,extended,00000001

//Thunder Plains - Thunder Avoided 200 Consecutive Times
patch=1,EE,00319550,extended,000000C8

//Al Bhed Dialogue Translated
patch=1,EE,2031CE60,extended,FFFFFFFF

//All Overdrive Skills
//patch=1,EE,2031CEBC,extended,FFFFFFFF
//patch=1,EE,2031CEC0,extended,FFFFFFFF
//patch=1,EE,2031CEC4,extended,FFFFFFFF
//patch=1,EE,1031CEC8,extended,FFFFFFFF

//Overdrive Gage Max after only gaining a little
//patch=1,EE,101E27E2,extended,000000D1

//Infinite Overdrive
//patch=1,EE,200C11C8,extended, 240200FF
//patch=1,EE,200C11CC,extended, 03E00008
//patch=1,EE,200C11D0,extended, A062027C
//patch=1,EE,201B54DC,extended, 08030472

//Quick Overdrive Gain
//patch=1,EE,201E27E0 240400FF


//Bliztball

//Tidus
//Lv 99
patch=1,EE,0031A70A,extended,00000063
//Max Exp
patch=1,EE,1031A8A4,extended,0000270F
//All Abilities
patch=1,EE,2031A33C,extended,FFFFFFFF
patch=1,EE,2031A42C,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6CE,extended,00000005

//Wakka
//Lv 99
patch=1,EE,0031A70B,extended,00000063
//Max Exp
patch=1,EE,1031A8A6,extended,0000270F
//All Abilities
patch=1,EE,2031A340,extended,FFFFFFFF
patch=1,EE,2031A430,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6CF,extended,00000005

//Datto
//Lv 99
patch=1,EE,0031A70C,extended,00000063
//Max Exp
patch=1,EE,1031A8A8,extended,0000270F
//All Abilities
patch=1,EE,2031A344,extended,FFFFFFFF
patch=1,EE,2031A434,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6D0,extended,00000005

//Retti
//Lv 99
patch=1,EE,0031A70D,extended,00000063
//Max Exp
patch=1,EE,1031A8AA,extended,0000270F
//All Abilities
patch=1,EE,2031A348,extended,FFFFFFFF
patch=1,EE,2031A438,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6D1,extended,00000005

//Bottsu
//Lv 99
patch=1,EE,0031A70F,extended,00000063
//Max Exp
patch=1,EE,1031A8AE,extended,0000270F
//All Abilities
patch=1,EE,2031A350,extended,FFFFFFFF
patch=1,EE,2031A440,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6D3,extended,00000005

//Kippa
//Lv 99
patch=1,EE,0031A710,extended,00000063
//Max Exp
patch=1,EE,1031A8B0,extended,0000270F
//All Abilities
patch=1,EE,2031A354,extended,FFFFFFFF
patch=1,EE,2031A444,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6D4,extended,00000005

//Jyasshyu
//Lv 99
patch=1,EE,0031A70E,extended,00000063
//Max Exp
patch=1,EE,1031A8AC,extended,0000270F
//All Abilities
patch=1,EE,2031A34C,extended,FFFFFFFF
patch=1,EE,2031A43C,extended,FFFFFFFF
//Can Set 5 Abilities
patch=1,EE,0031A6D2,extended,00000005

Fifth Patch

BCD0B7CD.pnach

Code:
gametitle=Suikoden V    [SLUS_212.91] (USA) [BCD0B7CD]


//If you want working codes go to Codetwink.com and take some of the Suikoden V codes then conevert them on Raw with MaxConvert(it's a programm to download). I had some more codes for Suikoden but a few of them didn*t work, bur i know now how they would work. Simply use this for example: patch=1,EE,206E916C,word,00000000 (this code wouldn't work like this but replace ",word," with ",extended," and it will work without changing anything else in the code.
//I refer to the status changing codes for example cause they didn't work how they should with ",word,". Other games had the same porblem(Dragon Quest VIII) and i tested them there and with ",extended," everything worked fine.
//Skip Videos
//patch=1,EE,00202970,word,24020001

//Enable COde (brauch man wahrscheinlich wie immer nichtmal)
patch=1,EE,002074B0,word,0C040D80

//Team SP, der Wert bleibt eingefroren
patch=1,EE,00a31c14,short,999

//Geld(Potch),der Wert(Wert ist das Zahlen Briket hinter "word,"und ist beliebig veränderbar) bleibt eingefroren
//patch=1,EE,00a31c10,word,298967F

//Hero Name (you have to load your game through normal savestate on memorycard)
//patch=1,EE,00A31C18,word,616D6944 //stads for Dima atm(my name)(it is read backwarts, wo 44 is D and 69 ist i and so on)
//patch=1,EE,00A31C1C,word,00000000
//patch=1,EE,00A31C20,word,00000000
//patch=1,EE,00A31C24,word,00000000

//Low Play Time
//patch=1,EE,006E916C,word,00000000

//Earned Experience Multiplier      
//patch=1,EE,00AA901E,word,00003C0B
//patch=1,EE,00AA90E8,word,00021??0
//??        //multiplied by
//04        //2
//08        //4
//0C        //8
//10        //16

//Unlock All Skills (didn't test it but it should work)
patch=1,EE,20A33710,extended,0000000C
patch=1,EE,40A33714,extended,000C0002
patch=1,EE,00002B08,extended,00000100
patch=1,EE,0052A027,extended,0000001F


//Item Enable Code
//patch=1,EE,00A40A9C,word,0000001E
//Item Modifier Code für Slot 1
//patch=1,EE,00A40AA0,word,00010101
//patch=1,EE,00A38AA0,word,00010101(zum experimentieren)

//Smith can upgrade your weapons to 16 (10 ,in hex, ist höchstes SChmiedelevel, also 16)
patch=1,EE,003982A4,word,24130010

//Alle Trainer können Rank SS machen(geht nicht wirklich aber einfach nen Combat Trainer auf SS cheaten und dann gehen auch die die unteren ohne Probleme)
//patch=1,EE,003A8CF4,word,24020007
//patch=1,EE,003A8D18,word,24020007
//patch=1,EE,003A9268,word,24020007

//Alle Charaktere können den Rank SS erreichen(funzt,aber nur wenn man das höchste level nicht schon vorher erreicht hat)
patch=1,EE,003A925C,word,24100002
patch=1,EE,003A92FC,word,24060007
patch=1,EE,003A9300,word,A0460000
patch=1,EE,003A9304,word,14A60169

//Nur einmal Trainieren für Rank SS(funzt)
patch=1,EE,002CF5B8,word,24020007

//Dauernde Kämpfe nach Reihenfolge (anscheinend ändert es nichts)
//patch=1,EE,000C0000,word,3C01000D
//patch=1,EE,000C0004,word,8422FFFE
//patch=1,EE,000C0008,word,24420001
//patch=1,EE,000C000C,word,0043282A
//patch=1,EE,000C0010,word,0005100A
//patch=1,EE,000C0014,word,A7824428
//patch=1,EE,000C0018,word,03E00008
//patch=1,EE,000C001C,word,A422FFFE
//patch=1,EE,00346200,word,08030000
//patch=1,EE,00346204,word,87834424

//Infinite Rune Use - In Battle  (works fine)    
patch=1,EE,00A72E7C,word,00000000

//Some of the next codes is working i think it's the activated one, it is for killing an enemy in War with one hit. I tested it myself works fine.
//Allied Units Never Take Damage (War) (weiß nicht ob die drei gehen gehen)     
//patch=1,EE,00A8B838,word,00006078
//patch=1,EE,00AB6078,word,00000000
//Enemy Units - Instant Death (War) (leider auch die eigenen)    
//patch=1,EE,00A8B838,word,00006078
patch=1,EE,00AB6074,word,000003E7
//Infinite Special Skills (War)     
//patch=1,EE,00056078,word,00A8B838
//patch=1,EE,00A59358,word,00000000
//patch=1,EE,00A59438,word,00000000
//patch=1,EE,00A59500,word,00000000
//patch=1,EE,00A59630,word,00000000
//patch=1,EE,00A59858,word,00000000

//Head Rune codes(Hero)( immer nur einen benutzen, den den man nicht braucht durch // vorsetzen ausmachen.Die Zahlen sind nicht durchgängig, weil ich die meisten schlechten Runen nicht augelistet habe. Die ganzen Codes sind nur dazu da, damit ich weiß welche Zahl für welchen Rune steht.)
//patch=1,EE,00A0E42C,word,000000??
//01 Dawn Rune
//02 Twilight Rune,stark
//03 Fire Rune
//04 Rage Rune,stark
//05 Lightning Rune
//06 Thunder Rune,stärker als die Lightning
//07 Water Rune
//08 Flowing Rune,sowas wie Water
//09 Wind Rune
//0A Cyclone Rune
//0B Earth Rune
//0C Mother Earth Rune,nicht besser als Earth
//0D Star Rune,stark
//13 Resurrection Rune
//1A Condemnation Rune
//1C Viper Rune
//1D Titan Rune, 1.5 dmg mit 2H waffen
//1E Unicorn Rune
//1F Minotaur Rune
//20 Lion Rune,Hand Combat 1.5dmg
//21 Kite Rune,Throwing wepons 0.5dmg auf alle Gegner
//22 Great Hawk Rune,mit Bögen 0.5dmg auf alle Gegner
//23 Pixie Rune,Scepters 2x dmg
//25 Red Rose Rune,2xdmg, makes others more hostile
//27 Strike Rune,2xdmg auf einen Gegner,hört sich gut an
//2A Angry Dragon Rune,2xdmg auf einen Gegner
//2C Fierce Tiger Rune,2xdmg auf einen Gegner
//2F Sickle Rune,macht normalen Schaden innerhalb einer Linie
//30 Swallow Rune, 20% tod chance oder 2xdmg auf Gegner
//31 Strike-Back Rune, ist wohl klar das die Kontert
//33 Multi Strike Rune
//34 Killer Rune,1.5x auf Crit und 10% auf Tod
//35 Gale Rune, Erstangriff
//36 Counter Rune,1.5x auf Konter
//3D Wall Rune, macht Wall Status, sowas wie Protes?
//3E Waking Rune
//3F Turtle Rune,Blocks Negative Status,super
//40 Firefly Rune, Char wird immer angegriffen
//41 Skunk Rune, char wird nicht angegriffen
//43 Sunbeam Rune, HP recover im Kampf
//44 Drain Rune
//45 Equilibrium Rune,blocks unbalance Status,kA
//46 Magic Absorb Rune, 1MP recover nach Angriff
//47 Boundery Rune, verursacht den Boundary Status
//48 Steel Rune, verursacht den Steel Status
//4F Fortune Rune,SUPER,doppelte EXP für alle nach Kampf
//50 Prosperity Rune, doppelte Potch nach Kampf
//51 Champion's Rune, keine schwachen Gegner
//52 Great Firefly Rune, more Random Battles
//53 Parent Turtle Rune,verhindert zu 50% Status Änderung der Mitglieder
//54 Godspeed Rune,2x Kampfspeed und 100% escape rate
//5A Hunter Rune,bei Angriff Item klauen
//5C Flame Array,kA obs das als Rune überhaupt gibt aber ist super stark
//5D Thunder God,super stark
//5E Water Dragon,super stark
//5F Fierce Wind Fang,super stark
//60 Scorched Earth,super stark
//61 Creation,super stark und volle Heilung


//Charakter Hero

//MAx  SPD (should work now but i didn't test it yet)
//patch=1,EE,10A0E426,extended,000003E7
//patch=1,EE,10A0E534,extended,000003E7
    

//Max MP Slot 1
//patch=1,EE,00A0E40A,word,00000009

//Inf MP Slot 1
patch=1,EE,00A0E406,word,00000009

//Inf MP Slot 2
patch=1,EE,00A0E407,word,00000009

//Max MP Slot 2
//patch=1,EE,00A0E40B,word,00000009

//Inf MP Slot 3
patch=1,EE,00A0E408,word,00000009

//Inf MP SLot 4
patch=1,EE,00A0E409,word,00000009


//Left Hand Rune
//patch=1,EE,00A0E42E,word,00000006 //Thunder Rune

//Head Rune
//patch=1,EE,00A0E42C,word,00000027 //2x dmg


//Charakter Miakis

//Right Hand Rune
//patch=1,EE,00A1472D,word,0000004F //Fortune Rune



//Charakter Lyon

//Right Hand Rune
patch=1,EE,00A0EF2D,word,0000004F //Fortune Rune


//Left Hand
patch=1,EE,00A0EF2E,word,00000050 //Doppelt Geld Rune

//Head Rune
//patch=1,EE,00A0EF2C,word,00000008



//Charakter Zegai

//Inf MP Slot 1
//patch=1,EE,00A0F5E6,word,00000009

//Right Hand Rune
patch=1,EE,00A0F60D,word,00000051 //Keine schwachen Gegner
//patch=1,EE,00A0F60D,word,00000034

//Combat Teacher Rank SS (funzt eins A)
patch=1,EE,00A0F658,word,00000007



//Charakter Logg

//Inf MP Slot 1
patch=1,EE,00A15E66,word,00000009

Sixth Patch

F4715852.pnach

Code:
gametitle=Dragon Quest VIII: The Journey of the cursed King (U) [SLUS_212.07] [F4715852]

//Alchemy Pot Always Ultimate
patch=1,EE,00408F9E,extended,00000003

//Unlock All Alchemy Recipes
patch=1,EE,4040E880,extended,00320001
patch=1,EE,FFFFFFFF,extended,00000000

//Max Gold
//patch=1,EE,20409840,extended,05F5E0FF

//Money On Hand Does Not Decrease
patch=1,EE,202028C4,extended,5CA00001
patch=1,EE,202028C8,extended,00451021
patch=1,EE,202028CC,extended,00000000

//Have Full Teleport List
patch=1,EE,20409090,extended,FFFFFFFF
patch=1,EE,00409094,extended,000000FF

//Max Agility (works fine,finally)
//patch=1,EE,104098A2,extended,000003E6 //Hero
//patch=1,EE,104099DA,extended,00000320    //Angelo, the 320 are 800 Agility points
//patch=1,EE,10409972,extended,00000350    //Jessica          848
//patch=1,EE,1040990A,extended,00000300    //Yangus          768


//Experience Multipler Codes. It even displays the exact Exp you gain after battle.
//x2
//patch=1,EE,203609D4,extended,8FA2319C
//patch=1,EE,203609D8,extended,00021040
//patch=1,EE,203609DC,extended,AFA2319C

//x4
//patch=1,EE,203609D4,extended,8FA2319C
//patch=1,EE,203609D8,extended,00021080
//patch=1,EE,203609DC,extended,AFA2319C

//x8
patch=1,EE,203609D4,extended,8FA2319C
patch=1,EE,203609D8,extended,000210C0
patch=1,EE,203609DC,extended,AFA2319C

//x16
//patch=1,EE,203609D4,extended,8FA2319C
//patch=1,EE,203609D8,extended,00021100
//patch=1,EE,203609DC,extended,AFA2319C


//Enemies Always Drop Rare Items
//patch=1,EE,20296FB4,extended,10000027
//patch=1,EE,20297058,extended,0280102D
//50/50 Chance Of Normal Or Rare Drop
patch=1,EE,20296FAC,extended,0C04D0FE
patch=1,EE,20296FB0,extended,00000000
patch=1,EE,20296FB4,extended,30420001
patch=1,EE,20296FB8,extended,00021040
patch=1,EE,20296FBC,extended,02221021
patch=1,EE,20296FC0,extended,1000002A
patch=1,EE,20296FC4,extended,94420048

//Earn Skill Points Per Level x2
patch=1,EE,203778D4,extended,00052840

//Allocated Skill Points Multiplier x2
patch=1,EE,20206C60,extended,00063040

//Never Sick
patch=1,EE,204099C8,extended,00000000    //Angelo
patch=1,EE,20409890,extended,00000000    //Hero
patch=1,EE,20409960,extended,00000000    //Jessica
patch=1,EE,204098F8,extended,00000000    //Yangus

//Ininity MP (works fine)
patch=1,EE,204099B4,extended,000003E7    //Angelo
patch=1,EE,2040987C,extended,000003E7    //Hero
patch=1,EE,2040994C,extended,000003E7    //Jessica
patch=1,EE,204098E4,extended,000003E7    //Yangus


//NO Random Battles(to undo the code you need to save in the normal way and
//load it through the normal way or else even if you disable the encounter codes it will still be on)
//patch=1,EE,202FA8DC,extended,00000000


//Have All Main & Key Items In Bag (it ***** works^^)
//patch=1,EE,40409AD0,extended,01800001
//patch=1,EE,03E00001,extended,00000001

//Bag Item Modifier
//patch=1,EE,10409AD0,extended,0000???? //Slot 1
//patch=1,EE,10409AD4,extended,0000???? //Slot 2
//patch=1,EE,10409AD8,extended,0000???? //Slot 3

//Item Digits(the usefull stuff only)
//0008 - Uber Falcon Blade
//0011 - Liquid Metal Sword
//0016 - Dragovian King Sword
//002F - Hero Spear
//0030 - Metal King Spear
//0034 - Metal Wing Boomerang
//003F - Conqueror's Axe
//0044 - Uber War Hammer
//0046 - Megaton Hammer
//0048 - Flail of Destruction
//0051 - Gringham Whip(best whip)
//0056 - Hell Scythe
//0065 - Odin's Bow
//007B - Dangerous Bustier
//007C - Divine Bustier
//0094 - Liquid Metal Armour
//0095 - Dragovian Armour
//0096 - Metal King Armour
//00BA - Dragovian Shield
//00BB - Metal King Shield
//00DC - Dragovian Helm
//00DD - Sun Crown
//00DE - Metal King Helm
//00E1 - Meteorite Bracer(+50 agility)
//0113 - Yggdrasil Dew
//0118 - Elfin Elixir
//011C - Seed of Strength
//011D - Seed of Agility
//011E - Seed of Defence
//011F - Seed of Wisdom
//0120 - Seed of Skill
//0121 - Seed of Life
//0122 - Seed of Magic
//0127 - Ultimate Key
//012D - Baumren's Bell
//0167 - Godbird's Soulstone

Adding God of War 1 and 2:

Code:
gametitle=God of War (U) [SCUS_973.99] [D6385328]

//Infinite Magic
patch=1,EE,20302D1C,extended,42C80000

//Max Power-Up Meter
//patch=1,EE,20302D28,extended,0000EA60

//Infinite Double Jumps
patch=1,EE,201E8E2C,extended,00000000

Code:
gametitle=God of War II (U) [SCUS_974.81] [2F123FD8]

//Infinite Magic usage
patch=1,EE,20216514,extended,00000000

//Infinite Double Jumps
patch=1,EE,2022662C,extended,00000000

//Skip FMV's with Select
//patch=1,EE,D032F45C,extended,0000FFFE
//patch=1,EE,202AC060,extended,24020001
//patch=1,EE,D032F45C,extended,0010FFFE
//patch=1,EE,202AC060,extended,8C620000
]
I used most of the codes myself or at least tested most of them and they worked. Most of them are from codetwink.com. if one of the codes doesn't work, it could be solved with the normal Raw code (mine are if you doesn't already saw it like this 0XXXXXXXX XXXXXXXX, first number is always 0 if the code is ",word,". Use the the normal Raw code and instead of ",word," use ",extended,". All of the listed codes would work woth extended and the normal Raw format too. I used the programs "CB2crypt-v1_11" and "maxconvert_v0_71" to convert the codes in Raw format.


Edit: I edited and optimized codes for Final Fantasy X International und for Dragon Quest VIII (using my new beloved "extended" in every code which lets the codes work as they should)
any chance of a patch to stop time in the field for mana khemia (SLUS 21735) (77B0236F)
(04-23-2009, 08:42 PM)vsub Wrote: [ -> ]
(04-23-2009, 08:00 PM)Tetsero Wrote: [ -> ]Ahh well it doesn't have to be ALL of the infinite cheats, but maybe ones for item slots near the bottom of your inventory so it doesn't over-write current items I have. And I won't be enabling a bunch of codes at the same time. I usually do one or two codes, then save, disable, and enable other codes and then restart, save, disable, etc...

Smile but any codes you come up with will be great!

Ok I'll make the last item slot for synth points and the previous for max of some item so when you want max synth points to some weapon just place it to the last item slot and for max of the some item on the previous.And btw if you place the weapon in the max item slot you'll damage some of his letters.

Code:
gametitle=Dark Cloud 2 USA
// Max Synth Points For The Last Item Slot
patch=1,EE,01e22740,short,000003e7
// Max Items Amount For The Slot Before Last Item Slot.
patch=1,EE,01E226A8,short,000003e7
// Max\Infinite Gilda
patch=1,EE,21E6384C,word,0098967F
// Item Modifier 0 - 428
patch=0,EE,01E2262E,short,000000xx

The Item Modifier is disabled for safety,his slot is the previous before the item(999).To enable it highlight the code=>Edit=>on PlaceToPatch set 1 and after that change to the item value you want.

Replace xx with:
Wealth Coin - C8
Dark Coin - C9
Indestructible Coin - CA
Poison Coin - CB
Time Coin - CC
Bandit Coin - CD
Absorption Coin - CE
Healing Coin - CF
Bull's-Eye Coin - D0
Experience Coin - D1

Like these, can I have a patch that gets me max medals?
(10-01-2009, 04:32 AM)Sciath Wrote: [ -> ]Like these, can I have a patch that gets me max medals?

Code:
// Max\Infinite Medals
patch=1,EE,01e63850,short,000003e7

PS.This code is not for item slot quality modifier,it's the medals amount address.BTW the item digit is 137(hex)
thanks very much
Kingdom Hearts II Final Mix [SLPM 66675] (J)
Can someone make a patch for Have all items and quick level up?
Does anyone have a patch for Samurai Warrior's 2...
the life gauge and the radar/map... doesn't show when i play this game..
can anyone help?
(10-06-2009, 10:45 AM)FFfanatic Wrote: [ -> ]Does anyone have a patch for Samurai Warrior's 2...
the life gauge and the radar/map... doesn't show when i play this game..
can anyone help?

that is NOT patchable, it's a settings problem you need to work out, if it don't show it simply won't and you'll have to life with that
I have a request for Breath of Fire: Dragon Quarter

Could anyone make a patch that makes the d-counter stuck at 0? Thanks Laugh
---===::: Request :::===---

FRONT MISSION 5: Scars of the War (J)

A patch that changes the "give up" option in the survivor simulator to instead always equal "escape" as if you had found an "escape code".

If you have played the game you know why...

-Thanks.
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