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Full Version: Socom Combined Assault CO-OP
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I rebooted and somehow it works fine now.

Performance is really bad even though it says it's running at 60 fps. feels like 10.
just to make sure : none of you is using speedhacks ?
I have just the basic speedhacks enabled. No EE or VU stealing. I've noticed Blending Unit Accuracy in GSdx can tank fps, maybe set that to none.
Good news. It doesnt hang anymore, so thanks for that guys. Only problem now is the weird 60fps lag I have. Ran fine before.

Can't find Blending Unit Accuracy. EDIT. Found it under OpenGL
Please screenshot all tabpages of emulation settings and gsdx plugin settings.

What are EE%/GS/VU% values during slowdowns?
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