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Full Version: Out of Memory while allocating Micro VUO Recompiler Cache?
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Hi all,

I am playing Dark Cloud on PCSX2. Everything seems to be working fine, I understand most of the configs but for some reason it crashes randomly in game. I only have 1 save state and I only have it cause it tends to crash alot and i lose all the work i did lol. This is the whole message I get when it crashes:

Out of memory while allocating 'Micro VU0 Recompiler Cache':

(pxActionEvent) An additional 1 blocks @ 0x3ffe1000 were requested, but could not be committed!(thread:EE Core)


CPU: Intel i7 4790K @ 4.00GHz
GPU: GTX 980 Ti
RAM: 8GB DDR3
Operating System: Windows 7

if you need anymore information IM HERE AND WAITING lol really excited to play dark cloud :3
what if you use memcard instead of savestate ?
If what jesalvein said does not help:

If you are using an older version updating to the newest git could help. pcsx2 is a 32-bit app and can only allocate 2GB - even if you have 8. In newest revisions a compile flag is set that allows to allocate 3GB. This could solve your issue or increases the time between crashes.
Quote:In newest revisions a compile flag is set that allows to allocate 3GB.

I think it's 3GB for 32 bit and 4 GB for 64 bit Operating systems.
wow you guys are absolutely awesome. i think that did the trick ! thanks !