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Full Version: Timesplitters Future Perfect Camera bugs
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When i say camera I don't mean the surveillance cameras i mean the Telescope view in the seccond level and the crane in the same level, the Robot Mech in the fith level. When i activate them all the view goes weird and the colours of the view go straight down in a line ajacent to each respective colour How can i fix this? This is a picture of my problem: http://puu.sh/mdFO7/dca4c4e86d.jpg
press F9
moved to general discussion
(12-30-2015, 04:33 PM)jesalvein Wrote: [ -> ]press F9
moved to general discussion

I pressed F9 it changed nothing
try manually setting your renderer to Direct3D11 (Software) in GSDX.
(12-31-2015, 12:46 AM)refraction Wrote: [ -> ]try manually setting your renderer to Direct3D11 (Software) in GSDX.
I tried that , softeware makes me lag hard and i still fave same problem when i go to Direct3D11 (Hardware) there is less lag but still same problem