..:: PCSX2 Forums ::..

Full Version: Final Fantasy X International - Strange battle animation behaviour
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
http://i.imgur.com/WVWBo5t.gifv

This is no hardware issue as the framerate is a constant 60fps (disregarding gif limitations). As you can see, the animations are "juddering". I've tried tinkering with settings but nothing's worked.

My initialĀ settings are:
EE/IOP: Recompilers, nearest round and full clamp
VUs: microVU recompilers, nearest round and full clamp
Speedhacks: INTC Spin, Wait Loop, mVU and MTVU
Automatic game fixes

gsdx32-sse4-r5875
Direct3D11
Auto interlacing
1920x1080
FXAA + FX shader
Texture filtering
8-bit textures
Aggressive CRC (HW Hack)