05-08-2016, 05:32 PM
05-08-2016, 05:37 PM
Perfect,thanks
05-09-2016, 09:59 AM
No problem here before or after PCSX2 rev in the tread...
It's normal ?
It's normal ?
05-09-2016, 11:12 AM
Fwiw, the game need accurate blending to high to properly emulate the depth blending effect, however it might impact the speed.
05-09-2016, 12:35 PM
Hum, with blending to high i have a black screen with this log message:
EDIT: Hum, it's a conflict with widescreen patch, blending unit not at issue. Widescreen patch works with older rev of PCSX2.
Code:
(EE pc:002CFEA8) TLB Miss, addr=0x18165000 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165004 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165008 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816500c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165010 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165014 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165018 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816501c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165020 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165024 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165028 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816502c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165030 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165034 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165038 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816503c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165040 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165044 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165048 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816504c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165050 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165054 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165058 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816505c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165060 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165064 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165068 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816506c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165070 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165074 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165078 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816507c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165080 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165084 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165088 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816508c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165090 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165094 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x18165098 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x1816509c [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650a0 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650a4 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650a8 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650ac [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650b0 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650b4 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650b8 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650bc [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650c0 [load]
(EE pc:002CFEA8) TLB Miss, addr=0x181650c4 [load]
EDIT: Hum, it's a conflict with widescreen patch, blending unit not at issue. Widescreen patch works with older rev of PCSX2.
05-09-2016, 12:58 PM
Ok, more information:
With widescreen patch = Black screen, older rev works
With last svn, lines problemĀ = (open in new tab for max size)
EDIT: Widescreen patch do not works any more on this game sinceĀ https://github.com/PCSX2/pcsx2/commit/f9...24d444afb7
With widescreen patch = Black screen, older rev works
With last svn, lines problemĀ = (open in new tab for max size)
EDIT: Widescreen patch do not works any more on this game sinceĀ https://github.com/PCSX2/pcsx2/commit/f9...24d444afb7
05-09-2016, 03:07 PM
As I already mentioned in other topics... the lines problem only occurs here when I set CRC Hack Level to below 'Full'.
It might be different per user though, because vsub said it happened to him with Full as well, but personally for me it hasn't happened until lowering the CRC hack level.
It might be different per user though, because vsub said it happened to him with Full as well, but personally for me it hasn't happened until lowering the CRC hack level.
05-09-2016, 03:18 PM
Yes but before this revision: https://github.com/PCSX2/pcsx2/commit/5e...b0c6cbe40f (maybe before but no build bot available) i didn't have the lines problem...
Having said you are right, on FULL no lines on last SVN.
Strange.
Having said you are right, on FULL no lines on last SVN.
Strange.
05-09-2016, 03:56 PM
The lines are seemingly related to the ghosting issue. It doesn't happen indoors in Engeve for example in Rose's house. (Where ghosting doesn't occur either), but the moment you step outside they start showing, because the ghosting is also apparent then.
05-09-2016, 04:51 PM
@Ryudo
Do you still have those line in latest git, with this configuration:
* CRC partial or below (minimal/none)
* openGL hw renderer
Do you still have ghosting? Could you test the impact of BUA (up to high)?
Do you still have those line in latest git, with this configuration:
* CRC partial or below (minimal/none)
* openGL hw renderer
Do you still have ghosting? Could you test the impact of BUA (up to high)?
Quote:It might be different per user though, because vsub said it happened to him with Full as well, but personally for me it hasn't happened until lowering the CRC hack level.My guess, VSUB hack the iso so CRC wasn't detected properly. CRC removes various draw call but latest openGL ought to properly render the game now.