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Full Version: Pcsx2 doesn´t work in OpenGL after build v1.5.0-dev-864-g2b00447(With custom shaders)
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After v1.5.0-dev-864-g2b00447, the pcsx2 doesn´t load games in OpenGL backend if you´re using a external shader (You can use the default shader that cames with pcsx2)

Steps:

-Download a pcsx2 build after v1.5.0-dev-864-g2b00447
- Set the OpenGL backend
-Go to shader configuration> configure
-Check box "Enable external shaders"

-Black screen "The game sounds"
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
Should be fixed in v1.5.0-dev-869-ge6e8e2e.
(06-07-2016, 01:49 AM)turtleli Wrote: [ -> ]Should be fixed in v1.5.0-dev-869-ge6e8e2e.

Yes, fixed, thanks a lot : )