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Hello so i have a problem i had some issues with slow motion so i deactivate cheat that work with star wars episode III and a lot of games but...
I tried play urban freestyle soccer and the slow motion is back i need your help guys
PCSX2 1.4.0

CPU - Intel core i7-4770K 3.50GHz
Graphic Card - Asus mars II Gtx 760
RAM - 8 GB 1866 Mhz
Mother Board - Asus maximus gene VII
Windows 10 PRO 64Bit

Plugins : [Image: 22a2e8f1325676112fabad4c86616d44.png]
What are your GSdx/PCSX2 settings and what does the EE/GS(game window titlebar)say during those times.
And btw one stupid question...you are not accidentally pressing Shift+Tab right(the Limiter in the game window don't say Slowmo)
(07-26-2016, 05:49 PM)vsub Wrote: [ -> ]What are your GSdx/PCSX2 settings and what does the EE/GS(game window titlebar)say during those times.
And btw one stupid question...you are not accidentally pressing Shift+Tab right(the Limiter in the game window don't say Slowmo)

Tks for the reply
[Image: 16ff3a6fed11c7cec7174eb8aaf26119.png]

[Image: dc748efac28b8d723aebe337a69e8987.png]

And nop i did not click alt+tabĀ  TonguePPP

Nevermind is not slowmotion is like lag fps .... i dont know
But i have 60 FPS always in the tab

Sorry for the images are in portuguese... xD
Did you enable some speedhacks ?

FYI, skylake CPUs are known to have a few auto throttling issues. I think Intel released a fix for this (not sure, though...)
(07-26-2016, 06:44 PM)jesalvein Wrote: [ -> ]Did you enable some speedhacks ?

FYI, skylake CPUs are known to have a few auto throttling issues. I think Intel released a fix for this (not sure, though...)

Nop ... i disable
But when i disable speedhack fix some games Rolleyes
Bump.
bump.
You don't need to keep bumping the thread. Can you post a screenshot of your GSdx settings window?
(07-29-2016, 10:22 PM)CK1 Wrote: [ -> ]You don't need to keep bumping the thread. Can you post a screenshot of your GSdx settings window?

tks for the reply Smile
[Image: d27d7cde4421ac5c08b15d5c3ed03b95.png]
Can you try switching from DX11 to the OpenGL Renderer; and see if the slowdowns still occur?
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