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Full Version: Final Fantasy BUG? or I dunno what is this stuff.
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Hi! I'm playing Final Fantasy 10 and this thing is always popping. Can you help me about this stuff? i dunno if it is a Bug or what? I'm using pcxs2 1.4.0 then when this thing goes on i tried to fix it and update to v1.5.0-dev-1274-g4796803 By Gregory Hainaut. 

..\..\FiFo.cpp(47) : assertion failed:
    Function:  ReadFIFO_VIF1
    Thread:    EE Core
    Condition: vif1Regs.stat.FQC != 0
    Message:   FQC = 0 on VIF FIFO READ!

Stacktrace:
[00] 0x013AA650                                  
[01] 0x00EC0133                                  
[02] 0x00F11C08                                  
[03] 0x00E23BBD                                  
[04] 0x010FFC10                                  
[05] 0x00F09611                                  
[06] 0x01307FF5                                  
[07] 0x01307F50                                  
[08] 0x01307E73                                  
[09] 0x0115A022                                  
[10] crt_at_quick_exit                           
[11] BaseThreadInitThunk                         
[12] RtlInitializeExceptionChain                 
[13] crt_at_quick_exit                           
[14] 0x068C4BA0

"emuLog.txt"
PCSX2 1.5.0-20160910200814 - compiled on Sep 10 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM     =  7127 MB
CPU name         =  AMD A8-7600 Radeon R7, 10 Compute Cores 4C+6G
Vendor/Model     =  AuthenticAMD (stepping 01)
CPU speed        =  3.093 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  178bfbff 3e98320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
SSE4a 

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Users\pc\Documents\PCSX2\plugins\gsdx32-avx.dll 
Binding  PAD: C:\Users\pc\Documents\PCSX2\plugins\lilypad.dll 
Binding SPU2: C:\Users\pc\Documents\PCSX2\plugins\spu2-x.dll 
Binding CDVD: C:\Users\pc\Documents\PCSX2\plugins\cdvdGigaherz.dll 
Binding  USB: C:\Users\pc\Documents\PCSX2\plugins\USBnull.dll 
Binding   FW: C:\Users\pc\Documents\PCSX2\plugins\FWnull.dll 
Binding DEV9: C:\Users\pc\Documents\PCSX2\plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9707 games on record (loaded in 213ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\pc\Documents\PCSX2\Games\Final Fantasy X (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2201280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\pc\Documents\PCSX2\Memcards\Miko.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\pc\Documents\PCSX2\Memcards\Miko2.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x1280 (1024x2560)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.12;1) Game CRC = 0xBB3D833A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.12;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.12;1
0 00100000 0046090c .......................................................................
Loaded, cdrom0:¥SLUS_203.12;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: IpuWaitHack
EE/iR5900-32 Recompiler Reset
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
HDD Enable:0
Get Reboot Request From EE
GSdx Lookup CRC:BB3D833A
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
Unknown device 'hdd'
Known devices are  mcSadMemory Card)  cdromSadCD-ROM )  romSadROM/Flash)  ttySadCONSOLE) 
Unknown device 'hdd'
 > Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\pc\Documents\PCSX2\sstates\SLUS-20312 (BB3D833A).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(GameDB) Enabled Gamefix: IpuWaitHack
(EE pc:0010B8A0) TLB Miss, addr=0x8 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x4 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x0 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x4 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x8 [load]
(EE pc:0010E650) TLB Miss, addr=0x6 [load]
(EE pc:00110BE8) TLB Miss, addr=0x48 [load]
(EE pc:0010B7F0) TLB Miss, addr=0x30 [load]
(EE pc:0010B7F0) TLB Miss, addr=0x0 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x30 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x34 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x38 [load]
(EE pc:0010E650) TLB Miss, addr=0x6 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x38 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x34 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x30 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x34 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x38 [load]
(EE pc:0010E650) TLB Miss, addr=0x6 [load]
(EE pc:00110BE8) TLB Miss, addr=0x78 [load]
(EE pc:0010B7F0) TLB Miss, addr=0x60 [load]
(EE pc:0010B7F0) TLB Miss, addr=0x0 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x60 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x64 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x68 [load]
(EE pc:0010E650) TLB Miss, addr=0x6 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x68 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x64 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x60 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x64 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x68 [load]
(EE pc:0010E650) TLB Miss, addr=0x6 [load]
(EE pc:00110BE8) TLB Miss, addr=0xa8 [load]
(EE pc:0010B7F0) TLB Miss, addr=0x90 [load]
(EE pc:0010B7F0) TLB Miss, addr=0x0 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x90 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x94 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x98 [load]
(EE pc:0010E650) TLB Miss, addr=0x6 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x98 [load]
(EE pc:0010B8A0) TLB Miss, addr=0x94 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x90 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x94 [load]
(EE pc:0010E5E8) TLB Miss, addr=0x10 [load]
..\..\FiFo.cpp(47) : assertion failed:
    Function:  ReadFIFO_VIF1
    Thread:    EE Core
    Condition: vif1Regs.stat.FQC != 0
    Message:   FQC = 0 on VIF FIFO READ!

[00] 0x013AA650                                  
[01] 0x00EC0133                                  
[02] 0x00F11C08                                  
[03] 0x00E23BBD                                  
[04] 0x010FFC10                                  
[05] 0x00F09611                                  
[06] 0x01307FF5                                  
[07] 0x01307F50                                  
[08] 0x01307E73                                  
[09] 0x0115A022                                  
[10] crt_at_quick_exit                           
[11] BaseThreadInitThunk                         
[12] RtlInitializeExceptionChain                 
[13] crt_at_quick_exit                           
[14] 0x068C4BA0                                  

Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.



------------------
System Information
------------------
Machine name: GRUMPYCHEF
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
System Manufacturer: MSI
System Model: MS-7721
Processor: AMD A8-7600 Radeon R7, 10 Compute Cores 4C+6G   (4 CPUs), ~3.1GHz
Memory: 8192MB RAM
Available OS Memory: 7128MB RAM
Page File: 5760MB used, 8493MB available
DirectX Version: DirectX 11
Card name: AMD Radeon R7 Graphics + R7 200 Dual Graphics
Chip type: AMD Radeon Graphics Processor (0x6610)
Display Memory: 2244 MB
Dedicated Memory: 3032 MB
Shared Memory: 3307 MB

Thankyou. God Bless.
tried reloading from memcard instead of savestate ?
(09-13-2016, 10:23 AM)jesalvein Wrote: [ -> ]tried reloading from memcard instead of savestate ?

There were no savepoint, that's why i used savestate. So do i need to play new game? or restart the game. Well im only at the battle tutorial part?
tried using your original physical Disc instead of Iso ?
(09-13-2016, 10:39 AM)jesalvein Wrote: [ -> ]tried using your original physical Disc instead of Iso ?

i restarted the game. it works perfectly fine now. Thankyou for helping me. Godbless.
I remember there was something up with that scene randomly failing, yeah.
Might be a VIF race condition.