..:: PCSX2 Forums ::..

Full Version: [Bug Report] Soul Calibur 3 [PAL]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
Pcsx2 version: Beta 1642
Cpu eeRec on, vurec0 and vurec1 on, microvu0 and microvu1 on, MTGS on, frame limiting normal.
Plugins used: Gsdx 1637 SSE41 0.1.15 (hardware and software, dx10), SPU2-X 1.2.0
Description: Since Gsdx 1426 revision , Shadows appears in battle. The time and life bar disappears. also the hit effects dissapears. Sometimes black rectangles appears.
In tutorial, the text of hits disappears.



[attachment=20666]



[attachment=20667]



[attachment=20668]
I have same "shadows" in NTSC "version" (but no disappears text).
Both in SuperVU and microVU with last version 1645 (gsdx-1637, and older).

We discussed it in some thread already.

*sorry for bad english
use Gsdx rev 962 this removes shadows.
I have tried Gsdx plugin before rev 1426. Ok the shadows disappears but the speed is very slow. I the end it's not good.
Yeah you're right about it being slower than the new gsdx. It just gives me more speed than software so I can use less VU Stealing. And not having ghosting is great Tongue2
In newer GSDX revisions do NOT enable Alpha correction in DX9.
It helped me in shadows problem

I played this game a lot in my vacations without problems.
I tried with directx 9 gsdx without alpha correction. there is the same issue.
With Vista 64 sp2, the same issue is in direct x9 and 10 gsdx.

Do you have windows xp?
Yes. I use win XP.

DX9 - HW give me some shadow overlay problem in
some stages but nothing that I feel annoied,
I cannot post the configurations I used because
I'm far from my gaming machine for some weeks.

=/
# PCSX2 version: 1.5.0-dev-1875-g23d081a

# CPU options: EE/IOP defaults, VUs defaults

#Speedhacks: MTVU on 

#Tested with software and hardware modes of DX11 and OGL graphics plugins.

# Plugins used:
[Image: t1C16Qy.png]
# Description: Started a fight against Will-o-wisp in Tales of the Sword mode and all the graphics went odd, followed by going completely black. My character also seemed to be teleported out of the ring a couple of times. See video for further detail:

https://youtu.be/2lLCaZSE9wI






#Bonus:
Shadows of previous rendered frames sometimes appear over the game when reloading a state (DX11 hardware. Not tested with other graphics modes).

#Link to savestate: https://dl.dropboxusercontent.com/u/28088576/States.7z
Did you try it without the MTVU speedhack?
Pages: 1 2 3