04-14-2017, 05:30 PM
04-14-2017, 08:03 PM
(04-14-2017, 05:30 PM)gregory Wrote: [ -> ]No guarantee and you're on your own to make it work
It is the best I can do for you.
Thank you so much!
One quick question that you might have an easy answer to - I copied the .so and .dat file to /usr/lib/games/PCSX2, where all the other plugins are, but it doesn't get listed in in the GS options - do I need to do something more in order to get PCSX2 to see that it exists, or is that a sign that it just won't work?
04-14-2017, 08:22 PM
I forgot to say that you need to install libcg. You can check the missing dependency with the ldd command on the plugin.
[code]
ldd ...zzogl.so
[code]
[code]
ldd ...zzogl.so
[code]
04-14-2017, 11:01 PM
(04-14-2017, 08:22 PM)gregory Wrote: [ -> ]I forgot to say that you need to install libcg. You can check the missing dependency with the ldd command on the plugin.
[code]
ldd ...zzogl.so
[code]
Thanks!
I am close, having installed all but one of the dependencies. (For other people looking, http://packages.ubuntu.com/ is a great resource for figuring out which packages you need to install to get specific libraries).
However I am stuck on one thing - libGLEW, for which zzogl needs libGLEW.so.1.10, but apt-get install libglew-dev:i386 installs libGLEW.so.1.13!
So far my research hasn't found me a way to get the earlier version. Any ideas?
04-15-2017, 12:55 PM
Oups I forgot this one. ZZogl is so old.
Here mine. You can use the env LD_LIBRARY_PATH variable to search for external library.
Here mine. You can use the env LD_LIBRARY_PATH variable to search for external library.
04-15-2017, 09:24 PM
(04-15-2017, 12:55 PM)gregory Wrote: [ -> ]Oups I forgot this one. ZZogl is so old.
Here mine. You can use the env LD_LIBRARY_PATH variable to search for external library.
Thank you so much!
Well, I guess I got PCSX2 to recognize ZZogl, because now instead of not showing it when I open plugins, it just core dumps.
I really appreciate the effort you have put in on this, but I guess it's a no go. Thanks!
04-16-2017, 11:06 AM
Well, check the console message maybe it didn't manage to open the shader file.
But yeah, it would be better to upgrade.
But yeah, it would be better to upgrade.
04-16-2017, 03:45 PM
(04-16-2017, 11:06 AM)gregory Wrote: [ -> ]Well, check the console message maybe it didn't manage to open the shader file.
But yeah, it would be better to upgrade.
I had a look, but it just says illegal instruction (core dumped)
Thanks again!
04-17-2017, 10:30 AM
Try this SSE2 build instead
04-17-2017, 10:54 PM
(04-17-2017, 10:30 AM)gregory Wrote: [ -> ]Try this SSE2 build instead
Wow, you are awesome!
It got further this time, but core dumps if I try to configure the plugin or load anything (Error in calling GSopen2, invalid pointer, all sorts of errors).
Don't worry about pursuing this, I was hopeful that I might be able to get it to work, but it's not the end of the world that I can't.
Thanks again!