04-15-2017, 06:01 PM
# PCSX2 version: v1.5.0-dev-1996-g11aebe4
# CPU options: Default
# Plugins used: GSdx SSE4.1/AVX 1.1.0 GSdx32-SSE4
# Description:This is an Issuse in GTA Vice City Stories (Might Be in other games too i dunno), That it got fixed in an update but only for OpenGL HW, Is it possible for this issue to get fixed for D3D ?
Thanks Alot
Github: Gsdx direct depth sample #1306
https://github.com/PCSX2/pcsx2/pull/1306
Before FIX
After FIX
Thanks for Blackbird88 For the Images
# CPU options: Default
# Plugins used: GSdx SSE4.1/AVX 1.1.0 GSdx32-SSE4
# Description:This is an Issuse in GTA Vice City Stories (Might Be in other games too i dunno), That it got fixed in an update but only for OpenGL HW, Is it possible for this issue to get fixed for D3D ?
Thanks Alot
Github: Gsdx direct depth sample #1306
https://github.com/PCSX2/pcsx2/pull/1306
Before FIX
After FIX
Thanks for Blackbird88 For the Images