07-24-2017, 08:41 AM
Pages: 1 2
07-24-2017, 08:58 AM
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
08-06-2017, 11:42 PM
(07-24-2017, 08:58 AM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.Sorry for the late reply was very busy lately. Here's the emulog.txt after opening the game and getting the intro FMV which has no sound:
Code:
PCSX2 1.5.0-20170724004600 - compiled on Jul 24 2017
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 14393), 64-bit
Physical RAM = 8135 MB
CPU name = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.999 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from E:\Emulation\PS2\pcsx2-v1.5.0-dev-2145-g4e19f7adb-windows-x86\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20170724004600 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound PAD: LilyPad.dll [LilyPad (20170724004600) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20170724004600 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20170724004600 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20170724004600 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20170724004600 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20170724004600 0.5.0]
Plugins loaded successfully.
(GameDB) 9712 games on record (loaded in 152ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 9 (Hardware renderer)
Opening CDVD
isoFile open ok: E:\Emulation\PS2\Yakuza (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2144000 sectors)
Opening USB
Opening FW
Opening DEV9
NVIDIA GeForce GTX 1060 3GB (22.21.13.8233)
McdSlot 0 [File]: E:\Emulation\PS2\PCSX2 1.4.0\memcards\Mcd001.ps2
McdSlot 1 [File]: E:\Emulation\PS2\PCSX2 1.4.0\memcards\Mcd002.ps2
Plugins opened successfully.
GSdx Lookup CRC:0
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x1280 (2048x5120)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.48;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_213.48;1) Game CRC = 0x388F687B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.48;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.48;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_213.48;1
0 00100000 00056300 ......
Loaded, cdrom0:¥SLUS_213.48;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: E:\Emulation\PS2\pcsx2-v1.5.0-dev-2145-g4e19f7adb-windows-x86\cheats\388F687B.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
Get Reboot Request From EE
GSdx Lookup CRC:388F687B
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
end = 006ECB80
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
CRI ADX Driver Ver.9.44sega(Sep 18 2005 19:59:06)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 2
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
SNDF Driver Ver 2.26(Aug 2 2005 18:41:26)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Unknown device 'hdd'
Known devices are cdrom:(CD-ROM ) rom:(ROM/Flash) tty:(CONSOLE)
Unknown device 'hdd'
SRD: 64bit Host filesystem.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
09-12-2017, 03:19 PM
bump?
09-12-2017, 04:00 PM
I don't have this game, but :
1 - does it work on your PS2 ?
2 - does it work using stable build ?
1 - does it work on your PS2 ?
2 - does it work using stable build ?
09-12-2017, 04:59 PM
(09-12-2017, 04:00 PM)jesalvein Wrote: [ -> ]I don't have this game, but :
1 - does it work on your PS2 ?
2 - does it work using stable build ?
1 - It works on my ps2
2 - It has the same issue in the stable build
09-12-2017, 05:05 PM
I can't check right now if this is the normal message in the console while using xaudio2 but you are not using DirectSound(DSound) from the spu2-x settings right?
09-12-2017, 06:11 PM
I was. Tried changing it, issue remains.
09-12-2017, 08:07 PM
09-12-2017, 08:43 PM
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