08-06-2017, 09:46 PM
I'm really interested in how pcsx2 works in general and I have some questions which bug me for quite some time. Please satisfy my curiosity.
1. How do savestates work? I googled it, but most of the explanations are way to hard to understand for me. Can someone explain that in a few simple words. And why is it not possible to work with savestates in PC games?
2. Some of the games I dumped from my disks are not in the PAL format, because they only exist in NTSC and I had to import them from the US (I live in Germany). I heared PAL and NTSC only matters when it comes to colors? Will I notice any differences between PAL and NTSC games except missing languages? Some games ask me at startup if I want to use NTSC (60hz) or PAL (50hz). Does selecting one of those two make any difference?
3. What is the "cheats_ws" folder?
4.(This is more of a general question and computer experts will laugh at this question) The log says it detected x86 features. As far as I understand, x86 means 32bit. Like Windows 64bit and 32bit. So, these SSE 4.1 etc. are 32bit only? Does it bring any advantages using a 64bit OS except usage of more RAM?
5. Whenever I download the latest pcsx2 build and overwrite the old one, I can import the old settings on startup. I've been doing this for years. Should one configure pcsx2 from scratch from time to time because things like plugins update as well or is this not necessary?
6. Is there a very short an easy-to-understand explanation for the difference between recompiler and interpreter?
7. I have never ever changed the Interlacing option in the GS options menu. Is there any situation where I have to do so? Can someone provide a very short explanation here as well. I read some explanations online, but again, too complicated for me.
8. I use an adapter (USB) for connecting my PS2 controller to my pc. Works perfect. Is there a way to enable vibration?
That's all for the moment, thanks in advance.
1. How do savestates work? I googled it, but most of the explanations are way to hard to understand for me. Can someone explain that in a few simple words. And why is it not possible to work with savestates in PC games?
2. Some of the games I dumped from my disks are not in the PAL format, because they only exist in NTSC and I had to import them from the US (I live in Germany). I heared PAL and NTSC only matters when it comes to colors? Will I notice any differences between PAL and NTSC games except missing languages? Some games ask me at startup if I want to use NTSC (60hz) or PAL (50hz). Does selecting one of those two make any difference?
3. What is the "cheats_ws" folder?
4.(This is more of a general question and computer experts will laugh at this question) The log says it detected x86 features. As far as I understand, x86 means 32bit. Like Windows 64bit and 32bit. So, these SSE 4.1 etc. are 32bit only? Does it bring any advantages using a 64bit OS except usage of more RAM?
5. Whenever I download the latest pcsx2 build and overwrite the old one, I can import the old settings on startup. I've been doing this for years. Should one configure pcsx2 from scratch from time to time because things like plugins update as well or is this not necessary?
6. Is there a very short an easy-to-understand explanation for the difference between recompiler and interpreter?
7. I have never ever changed the Interlacing option in the GS options menu. Is there any situation where I have to do so? Can someone provide a very short explanation here as well. I read some explanations online, but again, too complicated for me.
8. I use an adapter (USB) for connecting my PS2 controller to my pc. Works perfect. Is there a way to enable vibration?
That's all for the moment, thanks in advance.