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Full Version: Debugger Window -- Are the VU0f registers displayed properly?
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I'm trying to debug and figure out how the game is calculating the difference of the position of one object in one frame to the next, but I can't seem to view the results of the calculations in the appropriate tab.

Is this a bug or am I using the debugger incorrectly? If so, how can I view the result of operations like "vmaddw", etc.?

Demonstration:
https://gfycat.com/CourteousShoddyClingfish
(09-07-2017, 11:20 AM)Souzooka Wrote: [ -> ]I'm trying to debug and figure out how the game is calculating the difference of the position of one object in one frame to the next, but I can't seem to view the results of the calculations in the appropriate tab.

Is this a bug or am I using the debugger incorrectly? If so, how can I view the result of operations like "vmaddw", etc.?

Demonstration:
https://gfycat.com/CourteousShoddyClingfish

This may be related to https://github.com/PCSX2/pcsx2/issues/1572