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Full Version: Ratchet & Clank: Going commando glitch/bug (Planet Dobbo)
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Okay, so I'm enjoying the game on the PCSX2 1.4.0 and once I've played on the level (Planet Dobbo) for about 3-6 minutes, it freezes for no apparent reason.
I've checked if my CPU would be overloaded with stuff and no, its handling the game very well 
I have a lot of storage for game to use and the settings I have set the emulator to have done nothing to change how the game functions (apart from being slower and faster)


Forgive me as I do not know too much about computers or the emulator but I really need help on this.

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CPU: Intel i5-5200 CPU @ 2.20GHz
Storage: 788 GB | 4GB Ram (if that helps)
GPU: Intel® HD Graphics 5500 (I think thats the GPU/video card or whatever its called)
Operating System: Windows 8 (64 Bit)

Version of emulator: PCSX2 1.4.0

Config > Video > Plugin > 
Adapter: (GPU)
Renderer: Direct3D11 (Software)

Config> Emulation Settings> Speedhacks
EE Cyclerate: 0
VU Cycle Stealing: 2 1/3

Trying to play Ratchet and Clank 2: Going Commando (USA), ISO.
Get the latest dev build here and extract the files to your PCSX2 folder. See if the issue still occurs.

https://buildbot.orphis.net/pcsx2/
it happened to me before i just set the preset to 2 - Safe to fix it

to enhance r&c performance, download the latest dev builds and set the renderer to gsdx11 hw and set mipmapping to basic to enhance the game
(11-25-2017, 07:44 AM)CK1 Wrote: [ -> ]Get the latest dev build here and extract the files to your PCSX2 folder. See if the issue still occurs.

https://buildbot.orphis.net/pcsx2/

Yep, thanks
its working now
Yes I know what cause this issue, Don't set the EE cyclerate to -1 or lower and don't enable VU cycle stealing, also keep automatic gamefix on if you have a PAL version.