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Full Version: Soul Calibur III - Shop glitch
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Hi. I have the latest git build of PCSX2 using my original Soul Calibur III game dump (PAL version). I have some problems with the shop using Blending Unit Accuracy in medium. I can avoid this using "high", but the game for me could be unplayable with this (using Core I7 3770 with 3.8GHz), especially on Grand Labyrinth (2nd). Can I avoid this without usign any hack or generic option? (because probably I'll loose some "right" instructions).
What GPU are you using? If the effect is emulated correctly using High Blending Accuracy, then there's nothing you can really do about it besides using the software renderer.
(12-06-2017, 11:03 PM)CK1 Wrote: [ -> ]What GPU are you using? If the effect is emulated correctly using High Blending Accuracy, then there's nothing you can really do about it besides using the software renderer.

GTX 1060 6GB. Yes, it's a minimum detail, but High Blending causes lag on some stages, sadly.

EDIT: Software mode fixed my problem with good FPS. Thanks.