CPU: i7-6700HQ
GPU: GTX 960M
RAM: 16GB DDR4
OS: Windows 10 17134 x64
Version: pcsx2-v1.5.0-dev-2413
Renderer:
OpenGL (Hardware): Graphical Bug
OpenGL (Software): Low FPS
Can you show us a screenshot of the graphics bug and your GSDX settings please?
What about other rederers ?
what of gfx bugs ?
what about other renderers ?
what if you set internal res to native + anisostropic filtering to none ?
Direct3D hardware & software doesn't help
i see.
you're probably stuck with software mode for now, even if you CPU sin't powerful enough to handle it.
Setting extra sw redering threads to 2 may help a bit, though.
did you set your windows power plan to perfromance mode, btw ?
and are you sure you aren't running on batteries ?