08-28-2018, 04:58 AM
When I try to launch something In Pcsx2 I get these two errors (Picture down below)
Here is also a previous log:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 16178 MB
CPU name = Intel® Core i9-8950HK CPU @ 2.90GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.903 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Emulators\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
Binding PAD: D:\Emulators\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Emulators\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Emulators\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Emulators\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Emulators\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Emulators\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 121ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 1060 with Max-Q Design (23.21.13.8901)
Any reason why it is doing this? I know my DirectX is updated.
Here is also a previous log:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 16178 MB
CPU name = Intel® Core i9-8950HK CPU @ 2.90GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.903 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Emulators\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
Binding PAD: D:\Emulators\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Emulators\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Emulators\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Emulators\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Emulators\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Emulators\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 121ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 1060 with Max-Q Design (23.21.13.8901)
Any reason why it is doing this? I know my DirectX is updated.