..:: PCSX2 Forums ::..

Full Version: Async Mix
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hi,

I recently started a PS2 game again (of course via PCSX2) and I like to use the Turbo (Tab) function for the fights. I remember using Async Mix for the BGM/sound to not be sped up. That doesn't seem to work anymore, am I forgetting an additional setting or...?


I'm using pcsx2-v1.5.0-dev-2763 on Win 10 x64, the hardware easily does 120fps.
It might be a faulty setting. When I play all of the Gran Turismo games I have, I like to speed up the emulation with Turbo or Max mode on occasions. For this, I also use Async Mix over TimeStretch. In a race, when I speed up program, the BGM becomes out of sync with the game's speed. Because of this, I can confirm that it works on my end.