Code:
Please let me know what you think. Here's the last one from last night:
[code]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]PCSX2 1.5.0-20160611011320 - compiled on Jun 11 2016
Savestate version: 0x9a0b0000[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 17763), 64-bit
Physical RAM = 16265 MB
CPU name = Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.399 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1f9ae3bf
x86EFlags = 28100000[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]Reserving memory for recompilers...[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]Loading plugins...
Binding GS: C:\Arcade\Emulators\PCSX2\plugins\GSdx32-SSE2.dll
Binding PAD: C:\Arcade\Emulators\PCSX2\plugins\LilyPad.dll
Binding SPU2: C:\Arcade\Emulators\PCSX2\plugins\SPU2-X.dll
Binding CDVD: C:\Arcade\Emulators\PCSX2\plugins\cdvdGigaherz.dll
Binding USB: C:\Arcade\Emulators\PCSX2\plugins\USBnull.dll
Binding FW: C:\Arcade\Emulators\PCSX2\plugins\FWnull.dll
Binding DEV9: C:\Arcade\Emulators\PCSX2\plugins\DEV9null.dll
Plugins loaded successfully.[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]HLE Notice: ELF does not have a path.[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]
Initializing plugins...
Init GS
Init PAD
(GameDB) 9701 games on record (loaded in 1216ms)
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
OK: Gzip quick access index read from disk: 'C:\Arcade\System roms\NFL Blitz 20-03 (USA).gz.pindex.tmp'
isoFile open ok: C:\Arcade\System roms\NFL Blitz 20-03 (USA).gz
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (502512 sectors)
gunzip: chunk # 0- 2 : 0.50 MB - 17 ms
gunzip: chunk # 0- 4 : 0.50 MB - 15 ms
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Arcade\Emulators\PCSX2\memcards\NFL Blitz 20-03 (USA).ps2
(FileMcd) Creating new 8MB memory card: C:\Arcade\Emulators\PCSX2\memcards\NFL Blitz 20-03 (USA).ps2
McdSlot 1 [File]: C:\Arcade\Emulators\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif](SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.74;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
gunzip: chunk # 0- 6 : 0.25 MB - 15 ms
gunzip: chunk # 0- 7 : 0.25 MB - 13 ms
gunzip: chunk # 0- 8 : 0.25 MB - 13 ms
gunzip: chunk # 0- 9 : 0.25 MB - 13 ms
gunzip: chunk # 0-10 : 0.25 MB - 14 ms
gunzip: chunk # 0-11 : 0.25 MB - 12 ms
gunzip: chunk # 0-13 : 0.25 MB - 13 ms
found 0 symbols
ELF (cdrom0:\SLUS_204.74;1) Game CRC = 0x49A00204, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.74;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_204.74;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_204.74;1
1 00100000 0024df00 .....................................
Loaded, cdrom0:¥SLUS_204.74;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_204.74;1':pc=00100008
Get Reboot Request From EE
GSdx Lookup CRC:49A00204[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]PlayStation 2 ======== Update rebooting..[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]PlayStation 2 ======== Update reboot complete
cdvdman Init[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
Set GS CRTC configuration. Interlace Progressive. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
gunzip: chunk # 105- 8 : 2.25 MB - 100 ms
Get Reboot Request From EE[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]PlayStation 2 ======== Update rebooting..[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]PlayStation 2 ======== Update reboot complete
cdvdman Init[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥MSL.IRX;1 args 0 arg
loadmodule: id 32, ret 0
gunzip: chunk # 36-12 : 3.25 MB - 134 ms
gunzip: chunk # 39- 1 : 0.50 MB - 117 ms
gunzip: chunk # 39- 2 : 0.25 MB - 19 ms
gunzip: chunk # 65-11 : 3.00 MB - 182 ms
gunzip: chunk # 3- 4 : 1.25 MB - 99 ms
gunzip: chunk # 100- 3 : 1.00 MB - 74 ms
Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
gunzip: chunk # 29- 5 : 1.50 MB - 151 ms
gunzip: chunk # 102- 0 : 0.25 MB - 71 ms
gunzip: chunk # 81- 3 : 1.00 MB - 122 ms
gunzip: chunk # 19-11 : 3.00 MB - 106 ms
Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
gunzip: chunk # 187-15 : 4.00 MB - 177 ms
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...[/font][/size][/color]
[color=#222222][size=small][font=Arial, Helvetica, sans-serif]