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Full Version: Destruction Derby Arenas [bug report]
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Hello! For multiples years i have try Destruction Derby Arenas on Pcsx2 but I always had a bad experience...
I want to help you and I report some problems.
In game, with Direct3D 11 HD/Software and OpenGl HD/Software I have some White texture on wheel and on a green car.
And last problem is, on some car there are "grid" effect on car textures.
There is poor performance too...
Maybe this can help you ^^
Pcsx version : 1.5.0-dev-2867-gc58acd110

Sorry for my bad english Smile

Bye!
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using, such as speed hacks or presets.
  • Your GSdx graphics settings (a picture of the settings dialog is preferred)
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
(01-06-2019, 11:14 AM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):


In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using, such as speed hacks or presets.
  • Your GSdx graphics settings (a picture of the settings dialog is preferred)
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

Thank you for reply.
I doesn't change settings, just (Direct3D and OpenCL mode)
I'm trying this game on iso but with my dvd is the same.
I have try this on my old pc, with my powerfull pc is the same (textures glitchs and poor performance)

Code:
PCSX2 1.5.0-20190103195503 - compiled on Jan  4 2019
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 17763), 64-bit
Physical RAM     =  8136 MB
CPU name         =  AMD A8-6600K APU with Radeon(tm) HD Graphics
Vendor/Model     =  AuthenticAMD (stepping 01)
CPU speed        =  3.892 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  178bfbff 3e98320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
SSE4a 

Reserving memory for recompilers...

Loading plugins from C:\Users\Electromicro\Downloads\pcsx2-v1.5.0-dev-2867-gc58acd110-windows-x86\plugins...
Bound   GS: GSdx32-SSE4.dll [GSdx 20190103195503 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20190103195503) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190103195503 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190103195503 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20190103195503 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20190103195503 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190103195503 0.5.0]
Plugins loaded successfully.

(GameDB) 9769 games on record (loaded in 231ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: G:\DDARENA.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1596448 sectors)
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Electromicro\Downloads\pcsx2-v1.5.0-dev-2867-gc58acd110-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Electromicro\Downloads\pcsx2-v1.5.0-dev-2867-gc58acd110-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_507.81;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_507.81;1) Game CRC = 0x83A82EA1, EntryPoint = 0x00160008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_507.81;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_507.81;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_507.81;1
0 00160000 001ea5b8 ...............................
Loaded, cdrom0:¥SCES_507.81;1
start address 0x160008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00160008 about to get recompiled. Load patches first.
GSdx Lookup CRC:83A82EA1
GSdx Lookup CRC:83A82EA1
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg 
USB Driver (Version 1.1.0)
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg 
LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Sep 24 2002 at 18:34:09, thpri=42,43
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥CDDVD.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
Version 1.08, built on Sep 24 2002 at 18:34:54
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥MODULES¥SOUND.IRX;1 args 0 arg 
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 33, ret 1
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGAUD.IRX;1 args 0 arg 
lgAud Version 1.09.004, built on Sep 15 2003 at 17:59:58 
* thread priority 48
* RPC server with max stream size: 65536 bytes
loadmodule: id 36, ret 2
liblgaud version 1.09.004, built on Sep 15 2003 at 18:00:05
lgAudInit: max streaming data size: 65536
loadmodule: fname cdrom0:¥MODULES¥NET¥INET.IRX;1 args 19 arg debug=00
INET (Version 2.1.0) DEBUG REMOVABLE
inet: mem=128KB thpri=48 thstack=8192
inet: debug=0x0 &debug=102660 &free_{size,min}=1027e4,1027e8
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥MODULES¥NET¥NETCNF.IRX;1 args 64 arg icon=cdrom0:¥NETCNF¥SYS_NET.ICO
loadmodule: id 38, ret 2
loadmodule: fname cdrom0:¥MODULES¥NET¥INETCTL.IRX;1 args 18 arg -no_auto
inetctl: Waiting I/F Event
inetctl: Waiting I/F Event
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥MODULES¥NET¥MSIFRPC.IRX;1 args 0 arg 
Multi-thread available sifrpc module...
loadmodule: id 40, ret 0
loadmodule: fname cdrom0:¥MODULES¥NET¥LIBNETB.IRX;1 args 0 arg 
libnetb version: 1.09.0003 (06.05.2003.10.55.10)
libnetb: delay between sends = 10 msecs
loadmodule: id 41, ret 0
loadmodule: fname cdrom0:¥MODULES¥NET¥NTPWROFF.IRX;1 args 0 arg 
loadmodule: id 42, ret 0
loadmodule: fname cdrom0:¥MODULES¥NET¥EZNETCNF.IRX;1 args 0 arg 
loadmodule: id 43, ret 2
loadmodule: fname cdrom0:¥MODULES¥NET¥EZNETCTL.IRX;1 args 0 arg 
loadmodule: id 44, ret 2
Unknown device 'hdd'
Known devices are  mc:(Memory Card)  cdrom:(CD-ROM )  rom:(ROM/Flash)  tty:(CONSOLE) 
loadmodule: fname cdrom0:¥MODULES¥USBKB.IRX;1 args 0 arg 
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 45, ret 2
devices changed - re-enumerating
Destroying all Logitech Devices !
Total opened devices...0, unused devices 0
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
oopps, I forgot to remove the space for the code. I fix it!
Can your post your GSdx settings as well? (in OpenGL preferably)
(01-06-2019, 05:49 PM)CK1 Wrote: [ -> ]Can your post your GSdx settings as well? (in OpenGL preferably)

Yes ^^

Ps : The game has better performance in HD mode than Software but still have some big frame drop and visual problem.
Beforce I have try to put some picture of game and my setting but no picture showing. Now it's working. Go watch now my firts post.
What if you turn up the blending accuracy?

Also, what does SW mode look like? Full-uncropped screeshots would help more.
It's change nothing.
Need more Screenshots?
Yes I guess so. Software and Hardware please.
I give you all Renderer Mode :
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