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Full Version: FMV audio delayed in 'Pirates - The legend of Black Kat'
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Hi. Is there a way to fix delayed/out of sync audio in FMV cutscenes?

I'm using PCSX2 v1.5.0
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Code:
PCSX2 1.5.0-20190123122412 - compiled on Jan 23 2019
Savestate version: 0x9a0d0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
    Physical RAM     =  32636 MB
    CPU name         =  Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
    Vendor/Model     =  GenuineIntel (stepping 02)
    CPU speed        =  3.505 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffefbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\PCSX2-v1.5.0\plugins...
    Bound   GS: GSdx32-SSE4.dll [GSdx 20190123122412 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
    Bound  PAD: LilyPad.dll [LilyPad (20190123122412) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20190123122412 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190123122412 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20190123122412 0.7.0]
(GameDB) 9769 games on record (loaded in 136ms)
    Bound   FW: FWnull.dll [FWnull Driver 20190123122412 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20190123122412 0.5.0]
Plugins loaded successfully.

    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Andrius.ANDRIUS-5930K\Documents\PS2 ISO\50680 - Pirates - The Legend Of Black Kat.iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1189824 sectors)
    Opening USB
    Opening FW
    Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1080 Ti/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 399.07
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\PCSX2-v1.5.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\PCSX2-v1.5.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v02.00(14/06/2004)  Console
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (2048x2048)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_506.80;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_506.80;1) Game CRC = 0xE677B8F1, EntryPoint = 0x002A7D98
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_506.80;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_506.80;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_506.80;1
0 00100000 00623370 ...................................................................................................
Loaded, cdrom0:¥SLES_506.80;1
start address 0x2a7d98
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x002a7d98 about to get recompiled. Load patches first.
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
GSdx Lookup CRC:E677B8F1
GSdx Lookup CRC:E677B8F1
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
Frame buffer size set to  640x512 (2560x2048)
Frame buffer size set to  640x576 (2560x2304)
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 31, ret 0
what are your spu2x settings ?
(01-30-2019, 09:32 PM)jesalvein Wrote: [ -> ]what are your spu2x settings ?

http://prntscr.com/meg1u3
(01-30-2019, 10:52 PM)Andrius227 Wrote: [ -> ]http://prntscr.com/meg1u3

Try reducing the latency to 15-20ms.
(01-30-2019, 11:25 PM)CK1 Wrote: [ -> ]Try reducing the latency to 15-20ms.

Didnt help. Still getting ~2s delay on all video cutscenes, including intro