03-03-2019, 11:35 AM
I can try to help but you need to send me a savestate right before the freeze point. So if there is a particular scene where it freezes every time then make a savestate right before that scene, 7zip it and send it to me.
(03-03-2019, 11:35 AM)prafull Wrote: [ -> ]I can try to help but you need to send me a savestate right before the freeze point. So if there is a particular scene where it freezes every time then make a savestate right before that scene, 7zip it and send it to me.
PCSX2 1.5.0-20190312131301 - compiled on Mar 12 2019
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 17763), 64-bit
Physical RAM = 32723 MB
CPU name = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 4.199 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from C:\Games\PS2 Games\Emu\pcsx2-v1.5.0-dev-3007 12.03.19\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20190312131301 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound PAD: LilyPad.dll [LilyPad (20190312131301) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190312131301 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190312131301 0.11.0]
(GameDB) 9769 games on record (loaded in 96ms)
Bound USB: USBnull.dll [USBnull Driver 20190312131301 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20190312131301 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190312131301 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Games\PS2 Games\Tales of Rebirth (PS2)(06)(JP).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2201424 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Games\PS2 Games\Emu\pcsx2-v1.5.0-dev-3007 12.03.19\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Games\PS2 Games\Emu\pcsx2-v1.5.0-dev-3007 12.03.19\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x1280 (3072x7680)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_254.50;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPS_254.50;1) Game CRC = 0xB4EC196F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_254.50;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPS_254.50;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPS_254.50;1
0 00100000 00132b80 ....................
Loaded, cdrom0:¥SLPS_254.50;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Games\PS2 Games\Emu\pcsx2-v1.5.0-dev-3007 12.03.19\cheats\B4EC196F.pnach
Overall 0 Cheats loaded
Get Reboot Request From EE
GSdx Lookup CRC:B4EC196F
GSdx Lookup CRC:B4EC196F
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥BOOT.IRX;1 args 0 arg
loadmodule: id 25, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Frame buffer size set to 640x1280 (3840x7680)
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
(05-05-2019, 05:21 AM)prafull Wrote: [ -> ]Enabling manual game fix "fpu multiply hack for tales of destiny" makes any difference?
Quote:I just used it without 8409FD51.pnach file hack FMV fix and FMV froze/hanged in Tales of Destiny. I didn't encounter any other bugs in this game so... Just wondering.