Code:
[code]
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4060 MB
CPU name = Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 2.493 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3bf
x86EFlags = 28100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 6.1.7601 (Service Pack 1 1.0)
(GameDB) 9693 games on record (loaded in 667ms)
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\JEP\Downloads\Persona 4\Persona 4 UNDUB\Persona 4 UNDUB.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2083044 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\JEP\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\JEP\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.82;1) Game CRC = 0xDE61647A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_217.82;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_217.82;1
0 00100000 00838a00 ....................................................................................................................................
Loaded, cdrom0:¥SLUS_217.82;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Enabled Gamefix: VuClipFlagHack
EE/iR5900-32 Recompiler Reset
project start.
free area = 16255f0
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1
CRI ADX Driver Ver.10.52(Mar 11 2008 19:41:08)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 38, ret 1
loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16
loadmodule: id 39, ret 0
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000be700
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000ff800
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00100100
DVCI: File cache was not hit. "¥DATA.CVM;1"
DVCI: File cache was not hit. "¥BGM.CVM;1"
DVCI: File cache was not hit. "¥BTL.CVM;1"
DVCI: File cache was not hit. "¥ENV.CVM;1"
DEC ERROR(FF000F40): slice_start_code(0x00000100) out of range
DEC ERROR(FF000F40): = Skip to the next picture =
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
There we go! Here's the content of the emulog file. Thanks for responding! I appreciate it![/code]