I’m trying to set up my roommate’s machine to play twisted metal black against me, another roommate and an actual PS2. I’m having a problem where everything works fine with two-dimensional stuff, like showing company logos or prerendered videos, but is soon as it kicks into rendering three-dimensional scenes, the frame rate drops to the floor and audio skips. I’ve tried turning all the settings down to native resolution and minimal, but it doesn’t make any difference. Speed hacks don’t have any affect. Multiple ROMs have the same problem. Playing games like left 4 dead on 2 max settings has no issue on this machine, so I know the graphics drivers are working properly. When the game gets to a 3D scene, the first cpu core throws to 100% utilization but I read that’s normal. Rendering in software mode made no difference.
What am I missing?
Cpu: i3-8100 @ 3.6ghz
Pcsx2 version: 1.5.0-0
OS: Ubuntu 19.04
GPU: Radeon RX 570
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
log found in ~/.config/PCSX2/logs:
Code:
PCSX2 1.5.0-0
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Linux 5.0.0-20-generic x86_64
Physical RAM = 7910 MB
CPU name = Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz
Vendor/Model = GenuineIntel (stepping 0B)
CPU speed = 3.596 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...
Loading plugins from /usr/lib/i386-linux-gnu/pcsx2...
Bound GS: libGSdx-AVX2.so [GSdx (GCC 8.2.0 AVX2/AVX2) 1.1.0]
Bound PAD: libonepad.so [OnePAD 0 2.0.0]
Bound SPU2: libspu2x-2.0.0.so [SPU2-X 2.0.0]
Bound CDVD: libCDVDnull.so [CDVDnull Driver 0 0.6.0]
Bound USB: libUSBnull-0.7.0.so [USBnull Driver 0 0.7.0]
Bound FW: libFWnull-0.7.0.so [FWnull Driver 0 0.7.0]
Bound DEV9: libdev9null-0.5.0.so [DEV9null Driver 0 0.5.0]
Plugins loaded successfully.
(GameDB) 9768 games on record (loaded in 139ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
ATTENTION: default value of option mesa_glthread overridden by environment.
Opening PAD
Opening SPU2
OpenGL information. GPU: Radeon RX 570 Series (POLARIS10, DRM 3.27.0, 5.0.0-20-generic, LLVM 8.0.0). Vendor: X.Org. Driver: (Core Profile) Mesa 19.0.2
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Request SDL audio driver: pulseaudio
Opening CDVD
Opened SDL audio driver: pulseaudio
isoFile open ok: /home/harry/Downloads/ROMs/Final Fantasy X.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2201280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: /home/harry/.config/PCSX2/memcards/Mcd001.ps2
McdSlot 1 [File]: /home/harry/.config/PCSX2/memcards/Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS r module not found, skipping...
BIOS r module not found, skipping...
BIOS e module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset bootFrame buffer size set to 512x1280 (1536x3840)
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.12;1) Game CRC = 0xBB3D833A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.12;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.12;1
0 00100000 0046090c .......................................................................
Loaded, cdrom0:¥SLUS_203.12;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(GameDB) Changing EE/FPU roundmode to 1 [N]
(GameDB) E Gamefix: IpuWaitHack
EE/iR5900-32 Recompiler Reset
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
HDD Enable:0
Get Reboot Request From EE
ROM directory not found
GSdx Lookup CRC:BB3D833A
GSdx Lookup CRC:BB3D833A
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg
loadmodule: id 30, ret 0
Unknown device 'hdd'
Known devices are mc:(Memory Card) cdrom:(CD-ROM ) rom:(ROM/Flash) tty:(CONSOLE)
Unknown device 'hdd'
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Quote:isoFile open ok: /home/harry/Downloads/ROMs/Final Fantasy X.iso
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our
rules,specifically rule #1. Thread closed.
thread reopened after the user proved he actually owns the game
what pcsx2 version are you using ?
not pcsx2 online plus ?
how are your trying to play with friends ?
roommates. We have the regular PS2, my mac with the windows version, and my roommate's linux machine. There's a dev9 plugin for pcsx2 that works without winpcap. It's not working on the linux machine yet, but we're still working on that.
Ultimately, we want to be able to play twisted metal black online together. I'm just testing against FFX since it's likely a more commonly played game.