figured out how to change defense for other characters aswell from that single toan code, the way i figured it out was i looked at other codes like:
//Never Thirsty
//patch=1,EE,21CF0152,word,000041F0 //Toan
//patch=1,EE,21CF0156,word,000041F0 //Xiao
//patch=1,EE,21CF015A,word,000041F0 //Goro
//patch=1,EE,21CF015E,word,000041F0 //Ruby
//patch=1,EE,21CF0162,word,000041F0 //Ungaga
//patch=1,EE,21CF0166,word,000041F0 //Osmond
HERE ^^ HERE
i noticed that to switch to next character you had to go up by 4 characters
so i tried the same logic to this code:
patch=1,EE,01CF0194,extended,00000042
and it worked, so here are the codes i have written out for other characters, i included codes which would be the max official in game stats
//Defense, the last 2 digits represent a hex value, ie 99 in decimal equals to 63 in hexidecimal, 50 in decimal = 32 in hexidecimal
//so say you want to turn a decimal number that is 66 into a hex number, google "convert decimal to hex"
//https://www.thecalculatorsite.com/math/decimal-to-hex.php
//IMPORTANT, only use one of the codes per character
//Toan
//patch=1,EE,01CF0194,extended,00000042 //66 defense (this is the max Toan can official achieve if all the "Fluffy Doughnuts" he ate were +7, best use this code after you collected and used all of this stat boosting item to max it out, otherwise youre bypassing the game initial limits)
//patch=1,EE,01CF0194,extended,000000?? //put whatever hex value you want in place of ??
//patch=1,EE,01CF0194,extended,00000063 //99 defense
//patch=1,EE,01CF0194,extended,00000032 //50 defense
//Xiao
//patch=1,EE,01CF0198,extended,00000040 //64 defense (this is the max Xiao can official achieve if all the "Fish Candy" she ate were +7, best use this code after you collected and used all of this stat boosting item to max it out, otherwise youre bypassing the game initial limits)
//patch=1,EE,01CF0198,extended,000000?? //put whatever hex value you want in place of ??
//patch=1,EE,01CF0198,extended,00000063 //99 defense
//patch=1,EE,01CF0198,extended,00000032 //50 defense
//Goro
//patch=1,EE,01CF019C,extended,00000044 //68 defense (this is the max Goro can official achieve if all the "Grass Cake" he ate were +7, best use this code after you collected and used all of this stat boosting item to max it out, otherwise youre bypassing the game initial limits)
//patch=1,EE,01CF019C,extended,000000?? //put whatever hex value you want in place of ??
//patch=1,EE,01CF019C,extended,00000063 //99 defense
//patch=1,EE,01CF019C,extended,00000032 //50 defense
//Ruby
//patch=1,EE,01CF01A0,extended,0000003a //58 defense (this is the max Ruby can official achieve if all the "Witch Parfait" she ate were +7, best use this code after you collected and used all of this stat boosting item to max it out, otherwise youre bypassing the game initial limits)
//patch=1,EE,01CF01A0,extended,000000?? //put whatever hex value you want in place of ??
//patch=1,EE,01CF01A0,extended,00000063 //99 defense
//patch=1,EE,01CF01A0,extended,00000032 //50 defense
//Ungaga
//patch=1,EE,01CF01A4,extended,0000003b //59 defense (this is the max Ungaga can official achieve if all the "Scorpion Jerky" he ate were +7, best use this code after you collected and used all of this stat boosting item to max it out, otherwise youre bypassing the game initial limits)
//patch=1,EE,01CF01A4,extended,000000?? //put whatever hex value you want in place of ??
//patch=1,EE,01CF01A4,extended,00000063 //99 defense
//patch=1,EE,01CF01A4,extended,00000032 //50 defense
//Osmond
//patch=1,EE,01CF01A8,extended,0000003c //60 defense (this is the max Osmond can official achieve if all the "Carrot Cookie" he ate were +7, best use this code after you collected and used all of this stat boosting item to max it out, otherwise youre bypassing the game initial limits)
//patch=1,EE,01CF01A8,extended,000000?? //put whatever hex value you want in place of ??
//patch=1,EE,01CF01A8,extended,00000063 //99 defense
//patch=1,EE,01CF01A8,extended,00000032 //50 defense
(11-06-2019, 06:06 PM)vsub Wrote: [ -> ]That's not how this kind of searching work
You don't have 1 item(one address)and amount of it,you have 5 different items(even if they are the same)stored in 5 different addresses.
Ok so i tried this in Dark Cloud 2, where the items do stack, and it worked perfectly, changing the value made a direct change in game, live, as soon as i updated the value in cheat engine
So how would it work in games where items do not stack like this game, so i was able to get 3 different addresses depending on the order of the items used (fluffy doughnuts)
so i have:
219B9886
0305AF79
0324F469
so lets say i use those items, would i not be able to get them back into the inventory by changing the value?