First post, apologies in advance. I was playing Tales of the Abyss a week ago on Win7 with Ryudo's ghosting
fix but recently I upgraded to win10, and since then PCSX2 no longer detects the ghost fix .dlls. I was running on 1.4 but I tried the most recent dev release as well, but it only detects the plugins that were downloaded with it. Any idea how to fix it, or a different way to fix the ghosting? I've tried skipdraw and using the half-pixel offset but skipdraw makes the game incredibly dark, and the half-pixel offset doesn't have any noticeable change.
(03-18-2020, 12:02 AM)jesalvein Wrote: [ -> ]tried latest dev build ?
Yeah, still doesn't detect the .dll and ghosting is still real bad outside of native resolution.
I don't think you need the modified dll in latest dev build
Try various Half Pixel Offset options.
(03-18-2020, 12:52 AM)lightningterror Wrote: [ -> ]Try various Half Pixel Offset options.
I've tried all three of them, and while they make the game much more playable, I don't think it worked as well as the .dll. The "fuzziness" seen with the bloom here didn't happen. I'm not sure if this is caused by other settings I have, as I haven't touched anything in PCSX2 other than what I've listed.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]