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Full Version: Fires Slowdown my Baldur's Gate Dark Alliance II...
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Hello Players...

I'm trying to play Balldur's Gate DA II but I still have a slowdown when fire appears (even the fireball of my Char) Excl

Is it possible for me to play smoothly with my potato PC below?

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 18362), 64-bit
Physical RAM    =  8081 MB
CPU name        =  Intel® Core™ i7-3630QM CPU @ 2.40GHz
Vendor/Model    =  GenuineIntel (stepping 09)
CPU speed        =  2.394 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

If yes, What should I do?

Can I disable the fires animation???
Use latest dev build and enable fast texture invalidation gsdx hw hack
THX... I just did it and my game is more smoothy now. I also checked the 8bit texture.

BUT it still slowdown on fires and a lot of enemies, so I can assume my PC isn't good enough?
...and/or your gpu too
There is something I can do?

or my problem will only be resolved by buying a new PC?
Probably. You try s
Fiddling with speedhacks, but snowblind engine has always been a hassle to emulate
Probably. You try s... (?)

where I can find speedhacks? I'm gonna try one last time...
Thank You, kind man! I really appreciate your help!