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Full Version: Victorious Boxers Ippo's Road to Glory [NTSC-U]
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anyone find a fix for this game yet? thanks

no music near the end and when you pause the game it freezes. Such a shame the game is actually pretty good with a nice story. Hope it gets fixed someday.

https://www.youtube.com/watch?v=zLeg4fZhOj0
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 18362), 64-bit
    Physical RAM     =  16322 MB
    CPU name         =  Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
    Vendor/Model     =  GenuineIntel (stepping 03)
    CPU speed        =  4.007 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from S:\Emulators\PCSX2 1.6.0\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:0
GSdx Lookup CRC:0
    Opening CDVD
isoFile open ok: S:\Emulators\PS2 Games\Victorious Boxers
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (945024 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: S:\Emulators\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: S:\Emulators\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA    
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.82;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
found 5870 symbols
ELF (cdrom0:\SLUS_202.82;1) Game CRC = 0x4E11E5CC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.82;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.82;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.82;1
0 00100000 0019a79c ..........................
Loaded, cdrom0:¥SLUS_202.82;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:4E11E5CC
GSdx Lookup CRC:4E11E5CC
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULE¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULE¥PADMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULE¥LIBSD.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULE¥SDRDRV.IRX args 0 arg
SDR driver version 2.0.0 (C)SCEI
Exit rsd_main
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODMIDI.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODHSYN.IRX args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULE¥EZMIDI.IRX args 0 arg
EzMIDI driver version 1.2.0
Exit EzMIDI loader thread
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULE¥DVDADPCM.IRX args 0 arg
EzADPCM driver version 0.11
Exit EzADPCM loader thread
loadmodule: id 32, ret 0
EzMIDI: create thread ID= 11208767, loadmodule: fname cdrom0:¥MODULE¥MCMAN.IRX args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULE¥MCSERV.IRX args 0 arg
loadmodule: id 34, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
S:\Emulators\PCSX2 1.4.0\Shaders\GLS_Smart_VeryhighXY_Nat_Bloom.fx(303,15-33): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them

Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:4E11E5CC
GSdx Lookup CRC:4E11E5CC
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:4E11E5CC
GSdx Lookup CRC:4E11E5CC
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:4E11E5CC
GSdx Lookup CRC    Loading GS
:4E11E5CC
Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: S:\Emulators\PS2 Games\Victorious Boxers
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (945024 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: S:\Emulators\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: S:\Emulators\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Frame buffer size set to  640x512 (1920x1536)
S:\Emulators\PCSX2 1.4.0\Shaders\GLS_Smart_VeryhighXY_Nat_Bloom.fx(303,15-33): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them

Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:4E11E5CC
GSdx Lookup CRC:4E11E5CC
    Opening CDVD
isoFile open ok: S:\Emulators\PS2 Games\Victorious Boxers
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (945024 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: S:\Emulators\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: S:\Emulators\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
    Bios Found: USA    
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.82;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
found 5870 symbols
ELF (cdrom0:\SLUS_202.82;1) Game CRC = 0x4E11E5CC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.82;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.82;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.82;1
0 00100000 0019a79c ..........................
Loaded, cdrom0:¥SLUS_202.82;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:4E11E5CC
GSdx Lookup CRC:4E11E5CC
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULE¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULE¥PADMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULE¥LIBSD.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULE¥SDRDRV.IRX args 0 arg
SDR driver version 2.0.0 (C)SCEI
Exit rsd_main
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODMIDI.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULE¥MODHSYN.IRX args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULE¥EZMIDI.IRX args 0 arg
EzMIDI driver version 1.2.0
Exit EzMIDI loader thread
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULE¥DVDADPCM.IRX args 0 arg
EzADPCM driver version 0.11
Exit EzADPCM loader thread
loadmodule: id 32, ret 0
EzMIDI: create thread ID= 11208767, loadmodule: fname cdrom0:¥MODULE¥MCMAN.IRX args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULE¥MCSERV.IRX args 0 arg
loadmodule: id 34, ret 0
S:\Emulators\PCSX2 1.4.0\Shaders\GLS_Smart_VeryhighXY_Nat_Bloom.fx(303,15-33): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them

Stream Buffer 1Bank 32768byte 5banks 163840byte used
Frame buffer size set to  768x512 (2304x1536)
EE/iR5900-32 Recompiler Reset
EE/iR5900-32 Recompiler Reset
EE/iR5900-32 Recompiler Reset
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
(05-07-2020, 10:45 PM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

I got this fix from prafullpcsx2 in github. By turning on fast CDVD the game seems to be playable. I am progressing through the story without any errors.