Hello,
So i am using pcsx2 now for years and never had any strange problems like that..
I got a new laptop (really nice, now i can play up to 5-8x in native) but since then i a have problem.
I had Windows 8 but now i have Windows 10.
And games like Def Jam working like a charm in higher resolution (8x).
But this game does not taking the internal resolution, Its like playing it on native.
If i wanted to play like that i would play on my real ps2 slim.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Okay.
Code:
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18363), 64-bit
Physical RAM = 16263 MB
CPU name = Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.591 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from C:\Spiele\Emulatoren\PCSX2 1.6.0
\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
(GameDB) 9858 games on record (loaded in 194ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Spiele\Emulatoren\PCSX2 1.6.0\Isos\Sword of
the Samurai.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (714864 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Spiele\Emulatoren\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Spiele\Emulatoren\PCSX2 1.6.0\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
Frame buffer size set to 512x512 (2560x2560)
PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.90;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
found 10796 symbols
ELF (cdrom0:\SLES_512.90;1) Game CRC = 0x54FBDC95, EntryPoint =
0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.90;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_512.90;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_512.90;1
0 00100000 00145298 .....................
1 00245300 001da604 ...............................
Loaded, cdrom0:¥SLES_512.90;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLES_512.90;1':pc=00100008
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:54FBDC95
GSdx Lookup CRC:54FBDC95
KT_HEAP 0x00457be4-0x01efdfff SIZE:0x01aa641c
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdrom0:¥IRX¥SIO2MAN.IRX;1
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
cdrom0:¥IRX¥MCMAN.IRX;1
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
cdrom0:¥IRX¥MCSERV.IRX;1
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
cdrom0:¥IRX¥PADMAN.IRX;1
loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
cdrom0:¥IRX¥LIBSD.IRX;1
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
cdrom0:¥IRX¥SDRDRV.IRX;1
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 0
cdrom0:¥IRX¥MODHSYN.IRX;1
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
> Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Spiele\Emulatoren\PCSX2 1.6.0\sstates
\SLES-51290 (54FBDC95).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Frame buffer size set to 640x512 (3200x2560)
do you own another ps2 console ?
(05-13-2020, 03:44 PM)jesalvein Wrote: [ -> ]do you own another ps2 console ?
Yes, i have the fat one too.
But how this is important?
what models do you have exactly ?
The slim is a pal and the fat are jap. But i dont know the which model the 2 ps2s are somewhere at the cellar.
ok.
dump the bios of your slim one and use it instead of your jap one
Okay, i tried with the pal bios.
Same Issue. Really strange.
care to show your gsdx settings ?