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Full Version: Ratchet & Clank Going Commando bug
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Code:
C:\BuildAgent\work\76cd4fe97f2b8d5a\pcsx2\FiFo.cpp(48) : assertion failed:
    Function:  ReadFIFO_VIF1
    Thread:    EE Core
    Condition: vif1Regs.stat.FQC != 0
    Message:  FQC = 0 on VIF FIFO READ!

Stacktrace:
[00] 0x00517405                                 
[01] 0x0051F22D                                 
[02] 0x0053DD6D                                 
[03] 0x0053DD6D                                 
[04] AmdPowerXpressRequestHighPerformance       
[05] 0x007E4040                                 
[06] 0x00615CE1                                 
[07] 0x00A1F585                                 
[08] 0x00A1F46F                                 
[09] 0x00A1F2A4                                 
[10] 0x00A1F2DD                                 
[11] o_iswdigit                                 
[12] BaseThreadInitThunk                       
[13] RtlGetAppContainerNamedObjectPath         
[14] RtlGetAppContainerNamedObjectPath
Hi, im playing Ratchet & Clank 2 (EU) version and i got weird bug. When i try to do the quest "Jamming Array" on Maktar Nebula bug appears, when i destroy final "tower" my pcsx2 is crashing and showing this error. I dont know what to do. Anyone had same bug or know how to fix it?


emulog.txt file : https://www.scribd.com/document/46653062...jG3nk1dohg
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
(06-22-2020, 02:21 PM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Done. Am sorry but it's my first post. I also don't know if i did it right, i mean copying emulog.txt file etc.
I also found this thread on gifthub which says that EE timing hack should fix the problem if i read this right. (My english is not that perfect so i could miss something there) but i dont know how to turn on this "EE Timing hack on pcsx2". I was searching through all options but couldn't find it.
it's a manuel game fix you'll have to check in "gamefixes"

Try disabling widesreen patch too.

and last, consider using 1.6.0 stable
(06-22-2020, 02:48 PM)jesalvein Wrote: [ -> ]it's a manuel game fix you'll have to check in "gamefixes"

Try disabling widesreen patch too.

and last, consider using 1.6.0 stable
well EE timing hack fixed the problem. thank you for showing me where to find it!