Code:
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8190 MB
CPU name = AMD Phenom(tm) II X4 965 Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 3.414 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff
x86 Features Detected:
SSE2.. SSE3
SSE4a
Reserving memory for recompilers...
Loading plugins from C:\Program Files (x86)\PCSX2 1.4.0\plugins...
Bound GS: GSdx32-SSE2.dll [GSdx 20200506140834 (MSVC 19.25 SSE2/SSE2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
(GameDB) 9858 games on record (loaded in 201ms)
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: G:\Emulators\The Warriors\Warriors.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2097616 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GT 440/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 391.35
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is NOT SUPPORTED
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3229MB for textures
McdSlot 0 [File]: C:\Users\Documentos\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Documentos\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2 [File]: [disabled]
GSdx Lookup CRC:0
McdSlot 3 [File]: [disabled]
McdSlot 4 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Widescreen hacks file: 'B99A75DE.pnach'
comment: Widescreen hack by Arapapa
Loaded 2 Widescreen hacks from 'B99A75DE.pnach' at 'C:\Users\Vinicio2\Documents\PCSX2\cheats_ws'
Overall 2 Widescreen hacks loaded
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
Free IOP ram : 1286656
Allocating 393216 bytes @ address 715264
Allocating 131072 bytes @ address 1108480
Free IOP ram : 762368
Allocating 131072 bytes @ address 1239552
Free IOP ram : 631296
Allocating 65536 bytes @ address 1370624
Free IOP ram : 565760
Allocating 65536 bytes @ address 1436160
Free IOP ram : 500224
Allocating 65536 bytes @ address 1501696
Free IOP ram : 434688
Allocating 65536 bytes @ address 1567232
Free IOP ram : 369152
Allocating 65536 bytes @ address 1632768
Free IOP ram : 303616
Allocating 8192 bytes @ address 1698304
Free IOP ram : 295424
Allocating 8192 bytes @ address 1706496
Free IOP ram : 287232
Allocating 8192 bytes @ address 1714688
Free IOP ram : 279040
************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
SPU buffering currently in V6.2+ mode.
SOUND_ResizeSPUBuffer ACTIVE.
SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
Memory Allocated at IOP Address: 0x1a4a00
Allocated space for 512 SFX
INFO: FILE
Memory Allocated at IOP Address: 0xa9a00
Allocated space for 512 files
INFO: STREAM
Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
Free IOP ram : 266752
25441280 Bytes Largest Block of Free Memory Before Initializing RenderWare
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
DVDWadIndex::DVDWadIndex(cdrom0:¥WARRIORS.DIR;1)
Number of Particle Pages : 576
Looking for file : level1.lev
**********************************************************************************************
**********************************************************************************************
**********************************************************************************************
Total Free Memory for Characters, Objects, Cars, Particle System and Sectors 15259008 bytes
**********************************************************************************************
**********************************************************************************************
**********************************************************************************************
We allocated 8192 bytes from IOP memory
Fr: 1, FPS: 30.3, Rate: 360599, Video: 0%, Audio 0%, Blit: 0%, IO: 9%, Filled: 88%
Fr: 33, FPS: 29.9, Rate: 60919, Video: 10%, Audio 2%, Blit: 73%, IO: 0%, Filled: 95%
Fr: 65, FPS: 29.9, Rate: 84366, Video: 13%, Audio 2%, Blit: 70%, IO: 0%, Filled: 100%
Fr: 97, FPS: 29.9, Rate: 74842, Video: 10%, Audio 2%, Blit: 73%, IO: 0%, Filled: 100%
We allocated 8192 bytes from IOP memory
Fr: 15, FPS: 29.6, Rate: 164416, Video: 11%, Audio 0%, Blit: 33%, IO: 0%, Filled: 96%
Fr: 47, FPS: 29.9, Rate: 304063, Video: 35%, Audio 0%, Blit: 58%, IO: 0%, Filled: 97%
Fr: 79, FPS: 29.9, Rate: 337477, Video: 37%, Audio 0%, Blit: 58%, IO: 0%, Filled: 95%
Fr: 111, FPS: 29.9, Rate: 294475, Video: 33%, Audio 0%, Blit: 66%, IO: 0%, Filled: 96%
Fr: 143, FPS: 29.9, Rate: 374495, Video: 44%, Audio 0%, Blit: 55%, IO: 0%, Filled: 96%
Fr: 175, FPS: 29.9, Rate: 347400, Video: 38%, Audio 0%, Blit: 60%, IO: 0%, Filled: 95%
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
Opening plugins...
Opening PAD
Plugins opened successfully.
Fr: 207, FPS: 29.9, Rate: 381806, Video: 46%, Audio 0%, Blit: 53%, IO: 0%, Filled: 95%
We allocated 8192 bytes from IOP memory
Fr: 30, FPS: 28.9, Rate: 69132, Video: 10%, Audio 5%, Blit: 51%, IO: 0%, Filled: 96%
padman: *** VBLANK OVERLAP ***
Patching 2 SFXs address 217104 -> 1089664
Looking for file : level100.lev
**********************************************************************************************
**********************************************************************************************
**********************************************************************************************
Total Free Memory for Characters, Objects, Cars, Particle System and Sectors 12207264 bytes
**********************************************************************************************
**********************************************************************************************
**********************************************************************************************
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 14 SFXs address 217104 -> 383376
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 45 Programs, 28 Pipelines
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
I don't exactly get a error message, the emulator will just act like I never played the game before, even though the saves are present in the PCSX2 folder in My Documents