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Full Version: Weird crackling sound bug
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Does someone know how to fix this? I only have this with the BGM in this game, it's fairly annoying. 

https://streamable.com/qsj7x2
bumpp
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
(08-04-2020, 04:08 PM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code]
[/quote]

[code]PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
    Physical RAM     =  16325 MB
    CPU name         =  AMD Ryzen 5 2400G with Radeon Vega Graphics
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.599 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 183ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Saving GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
padman: *** VBLANK OVERLAP ***
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 14 SFXs address 217104 -> 383376
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1037216
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 243 SFXs address 217104 -> 1506672
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xdab78d06) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xdab78d06 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x5acb2300) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x5acb2300 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xe3a3f89f) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xe3a3f89f not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 206 SFXs address 217104 -> 1356656
padman: *** VBLANK OVERLAP ***
Patching 311 SFXs address 217104 -> 1815024
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 14 SFXs address 217104 -> 383376

(08-04-2020, 05:39 PM)Aizawa Wrote: [ -> ]
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
    Physical RAM     =  16325 MB
    CPU name         =  AMD Ryzen 5 2400G with Radeon Vega Graphics
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.599 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 183ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Saving GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
padman: *** VBLANK OVERLAP ***
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 14 SFXs address 217104 -> 383376
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1037216
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 243 SFXs address 217104 -> 1506672
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xdab78d06) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xdab78d06 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x5acb2300) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x5acb2300 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xe3a3f89f) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xe3a3f89f not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 206 SFXs address 217104 -> 1356656
padman: *** VBLANK OVERLAP ***
Patching 311 SFXs address 217104 -> 1815024
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 14 SFXs address 217104 -> 383376
[/quote]

sorry for the double quote post, but the emulog is in the [code] ^
Why did you call your iso 1.03 ?
Did you somehow patch it ?
I don't know, I am completely new to this PCSX2 thing, you know how to fix this?
If you actually patched your iso, that could be a side effect
how do I downgrade it or something?
You should be able to take your original (unpatched) game disc and make a new iso.
like i am completely new to this PCSX2, so idk how to fix this

yeah, i downloaded the warriors from a site, u telling me I need to download another version or something?
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