08-24-2020, 02:16 PM
The Sly Cooper games run like absolute garbage with OpenGL, often dropping down to 30% gamespeed even with Blending Unit off. This is a shame because many important visual effect such as shadows and Sly 3's 3D mode only render with OpenGL.
I recently got a new gaming computer, this thing is currently the best money can buy. It's overkill:
- Intel Core i9-10900K
- NVIDIA RTX 2080 Super
- 64 GB DDR4 memory
There was absolutely no way the games could experience slowdowns on OpenGL using this build. Nope! The Sly Cooper games all slow down to 30% gamespeed when using OpenGL. This is when I noticed that the GPU selection got grayed-out when OpenGL was selected. It's not using my GPU, that's probably the cause of the slowdowns. Is there any way to use my GPU and OpenGL at the same time, even if it's a hacky unofficial method?
I recently got a new gaming computer, this thing is currently the best money can buy. It's overkill:
- Intel Core i9-10900K
- NVIDIA RTX 2080 Super
- 64 GB DDR4 memory
There was absolutely no way the games could experience slowdowns on OpenGL using this build. Nope! The Sly Cooper games all slow down to 30% gamespeed when using OpenGL. This is when I noticed that the GPU selection got grayed-out when OpenGL was selected. It's not using my GPU, that's probably the cause of the slowdowns. Is there any way to use my GPU and OpenGL at the same time, even if it's a hacky unofficial method?