09-11-2020, 11:33 AM
09-11-2020, 01:22 PM
PC Specs:
CPU: Intel Core i5-4670 @ 3.4GHz
GPU: ATI Radeon HD 2600 Pro 512MB
Build Description: PCSX2 1.5.0 3358 - Windows 7 SP1
If other please specify: N/A
BIOS Used: Japan v02.30 (20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: Direct3D 11 Software, Bilinear (PS2) Texture Filtering, Edge Anti-aliasing, 4 Rendering threats, FXAA Shader.
GSdx HW Hacks: None
Speedhacks Used: N/A
Gamefixes Used: N/A
Amount of testing done: little
Comments:
* Works at full speed with one global bug.
Bugs:
* Broken graphics of interface elements, which makes gameplay too difficult.
Status
Ingame
CPU: Intel Core i5-4670 @ 3.4GHz
GPU: ATI Radeon HD 2600 Pro 512MB
Build Description: PCSX2 1.5.0 3358 - Windows 7 SP1
If other please specify: N/A
BIOS Used: Japan v02.30 (20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: Direct3D 11 Software, Bilinear (PS2) Texture Filtering, Edge Anti-aliasing, 4 Rendering threats, FXAA Shader.
GSdx HW Hacks: None
Speedhacks Used: N/A
Gamefixes Used: N/A
Amount of testing done: little
Comments:
* Works at full speed with one global bug.
Bugs:
* Broken graphics of interface elements, which makes gameplay too difficult.
Status
Ingame
12-09-2020, 10:58 PM
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-672
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
fixed in 1.7.0-dev-672
Bugs:
Status
Playable
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-672
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
fixed in 1.7.0-dev-672
Bugs:
Status
Playable