..:: PCSX2 Forums ::..

Full Version: Pixelated graphic in Dragon Ball Z Budokai Tenkaichi 2
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
I have some pixelated graphic on health bars, character's before fight, and other pixelated errors.
I tried changing bilinear settings but it made even worse graphic disasters like weird color on character and anisotropic x16 show faces without eyes, nose, mouth.
Any ideas?.
Thanks in advance for answer.
Sorry for bringing it higher in the list, but i edited treat to give more proper informations and i have read more about it in posts here, but did not found solution.
Got this game from ebay yesterday and i really want to make it look normally.
Thanks in advance for answer.
Post a screenshot of your GSDX settings please
(11-04-2020, 06:22 AM)SeyedAli Wrote: [ -> ]Post a screenshot of your GSDX settings please

Thank you for response, here it is.
(11-04-2020, 07:55 AM)RadekNeli1987 Wrote: [ -> ]Thank you for response, here it is.

6x Native is a bit high. If 2 or 3x Native didn't help, increasing res won't help. Tried default settings?
And attach a screenshot of your problem please.
Changing native res do not change this at all.
I also changed many settings even in hacks with no results at this.
here are examples what happens, one is without this effect and one when it happens.
What if you press F9? (Switches between Hardware and Software mode)
(11-04-2020, 09:04 AM)SeyedAli Wrote: [ -> ]What if you press F9? (Switches between Hardware and Software mode)
In software mode everything looks pixelated in this game because you can't adjust native res, it looks so bad, much worse than on PS2.
Looks like TV shaders, Press F7. And software mode is just like the real PS2 resolution, it's probably that you are not using it on a CRT like most people.
(11-05-2020, 06:44 PM)RedDevilus Wrote: [ -> ]Looks like TV shaders, Press F7. And software mode is just like the real PS2 resolution, it's probably that you are not using it on a CRT like most people.
Changing shader's change this effect a little bit but it occurs in all off them, but we have a clue now Smile .
Pages: 1 2