12-04-2020, 09:50 PM
Back in the early days of the 1.5.0 dev builds, MSAA was an option in the graphics settings. It did what it was supposed to, but it was eventually removed because "it caused graphical errors, plus it was a poor implementation" and it got in the way of development. That being said, are there any plans to re-implement anti-aliasing? Sure, there's the FXAA shader, but that's all there is. Increasing the internal resolution isn't a real replacement since some games experience massive slowdowns when the internal resolution is rasied too high. PCSX2 is one of the only emulators I'm aware of that doesn't have a real anti-aliasing option. MSAA, SSAA, and TAA would be nice in my opinion.