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Hi everyone, 
I'm trying to play Harry Potter 5, everything is running perfectly, no lag, but I have this weird background texture on walls :
https://ibb.co/Hnwk9Wt
But also everytime an object is far, as you can see on the painting and the cup: 
https://ibb.co/NWQ1YQC
It is constant stuttering and it's a pain to watch while playing, can anyone help me ?

Here is my video config for PCSX2 :
https://ibb.co/pjrkPYD
https://ibb.co/hX0dpr0

Here are my specs : 

Intel I5 7400 3ghz
Nvidia Geforce 1050ti 
8gb Ram
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Thanks for your answer, do you want me to copy the whole file ? Or just a specific code ? I don't understand sorry
the whole file
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 18362), 64-bit
    Physical RAM     =  8156 MB
    CPU name         =  Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  2.999 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 135ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: C:\Program Files (x86)\PCSX2\Harry Potter et l'Ordre du Phénix.iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2270160 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\yanni\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\yanni\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2 [File]: [disabled]
McdSlot 3 [File]: [disabled]
McdSlot 4 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_547.79;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_547.79;1) Game CRC = 0x01A9BF0E, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_547.79;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_547.79;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_547.79;1
0 00100000 0055a490 ......................................................................................
Loaded, cdrom0:¥SLES_547.79;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\yanni\Documents\PCSX2\cheats\01A9BF0E.pnach
Overall 0 Cheats loaded
Running in a 32meg environment...
GSdx Lookup CRC:1A9BF0E
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SPU_IOP.IRX;1 args 0 arg
=========================================

Started SPU_IOP.IRX version 0105 c...

=========================================
loadmodule: id 31, ret 0
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
1 - don't use custom internal resolution, use native multipliers
2 - try using ogl renderer
3 - try latest dev build
Ok so I went and did all that, still not working :/
then F9 is probably the way to go
I already tried F9 but nothing changes, just bad resolution
Can you upload a gsdump and a savestate where issue is clearly visible?

https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump
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