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Full Version: Ratchet and Clank 1 Quick Select
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I get this visual glitch when entering the quick select menu, while the "nearest" texture filter is used. This doesn't seem to affect gameplay, but I thought I'd point it out. Don't mind the aspect ratio, that must be a screenshot issue. There is also a glitch with the pause screen, but there's already a post for that.

Hope this helps!
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Code:
PCSX2 1.7.0-20210117180618 - compiled on Jan 17 2021
Savestate version: 0x9a180000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 19042), 64-bit
    Physical RAM     =  32717 MB
    CPU name         =  AMD Ryzen 5 3600 6-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.593 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from D:\Game Stuff\Emulators\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20210117180618 (MSVC 19.26 AVX2/AVX2) 1.2.0]
Plugins loaded successfully.

[GameDB] 10326 games on record (loaded in 260ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
OK: Gzip quick access index read from disk: 'D:\Game Stuff\ROM\ROM\PS2\Ratchet & Clank (USA) (En,Fr,De,Es,It)\Ratchet & Clank (USA) (En,Fr,De,Es,It).iso.gz.pindex.tmp'
isoFile open ok: D:\Game Stuff\ROM\ROM\PS2\Ratchet & Clank (USA) (En,Fr,De,Es,It)\Ratchet & Clank (USA) (En,Fr,De,Es,It).iso.gz
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2057664 sectors)
Opening plugins...
    Opening GS
Current Renderer: Direct3D 11
GSdx Lookup CRCMcdSlot 0 [File]: D:\Game Stuff\Emulators\PCSX2\memcards\Mcd001.ps2
:00000000
McdSlot 1 [File]: D:\Game Stuff\Emulators\PCSX2\memcards\Mcd002.ps2
GSdx Lookup CRC:00000000
Plugins opened successfully.
48000 SampleRate:
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.00(14/06/2004)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (3072x3072)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_971.99;1) Game CRC = 0xCE4933D0, EntryPoint = 0x0012D728
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_971.99;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_971.99;1
0 00100080 0013d2e0 ....................
Loaded, cdrom0:¥SCUS_971.99;1
start address 0x12d728
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0012d728 about to get recompiled. Load patches first.
[GameDB] Searching for 'scus-97199' in GameDB
[GameDB] Found 'scus-97199' in GameDB
[GameDB] Searching for patch with CRC 'ce4933d0'
[GameDB] No CRC-specific patch or default patch found
(GameDB) Enabled Gamefix: VU0KickstartHack
Not found Cheats file: D:\Game Stuff\Emulators\PCSX2\cheats\CE4933D0.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch 'CE4933D0.pnach' from archive 'D:\Game Stuff\Emulators\PCSX2\cheats_ws.zip'
comment: Widescreen hack by PsxFan107
(Wide Screen Cheats DB) Patches Loaded: 64
[GameDB] Searching for 'scus-97199' in GameDB
[GameDB] Found 'scus-97199' in GameDB
[GameDB] Searching for patch with CRC 'ce4933d0'
[GameDB] No CRC-specific patch or default patch found
EE/iR5900-32 Recompiler Reset
Get Reboot Request From EE
ROM directory not found
GSdx Lookup CRC:CE4933D0
GSdx Lookup CRC:CE4933D0

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
gunzip: chunk #    7- 0 : 0.25 MB - 24 ms
loadbuffer: addrres 53300 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 55d00 args 0 arg
loadbuffer: id 26, ret 2
loadbuffer: addrres 55d00 args 0 arg
loadbuffer: id 27, ret 2
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 28, ret 0
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 29, ret 0
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 30, ret 0
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 31, ret 0
loadbuffer: addrres 65e00 args 0 arg
loadbuffer: id 32, ret 0
loadbuffer: addrres 99f00 args 0 arg

==========================================================
989snd (c)2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes                               v2.9.5
                        (built Sep  6 2002 at 16:08:07)
                                         (pre-release 3)

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
                  (banks and streams only)

(build with sce library rev 2.5.4)
==========================================================
    Thread Priorities:
                         Sound Tick = 9
                           Main RPC = 58
                        Loading RPC = 59
                          Streaming = 60, 61, 62, 63
==========================================================

loadbuffer: id 33, ret 0
loadbuffer: addrres 65e00 args 0 arg
loadbuffer: id 34, ret 0
RPC Initialize
IOP_stashmgr: set rpc queue
IOP free mem: 509184
IOP_stashmgr: register function
gunzip: chunk #   19- 9 : 2.50 MB - 37 ms
gunzip: chunk #    8-14 : 3.00 MB - 17 ms
IOP free mem: 189696
gunzip: chunk #    3- 3 : 1.00 MB - 24 ms
gunzip: chunk #  918- 0 : 0.25 MB - 11 ms
gunzip: chunk #  920-13 : 3.50 MB - 27 ms
gunzip: chunk #  916- 7 : 2.00 MB - 19 ms
IOP free mem: 173824
gunzip: chunk #    1- 6 : 1.75 MB - 22 ms
gunzip: chunk #  754- 1 : 0.50 MB - 21 ms
IOP free mem: 173824
ok, that could be a bug report. just make it properly by following the guidance, please
Sorry, how do I do that?
minimize your upscale to x1~x3
that quick bar doesnt effect on mine.
[Bug Report] Ratchet and Clank [NTSC-U]

#PCSX2 Version: v1.7.0-dev-898-gcebc531c1
#Emulation Options: EE/IOP defaults, VUs defaults
#Plugins Used: GSdx32-AVX2 (Direct3D 11, OpenGL, glitch does not occur on Software or Null)
#Description: Pressing the triangle button during normal gameplay brings up a graphically glitched Quick Select menu. This has little affect on gameplay. Does not occur if Internal Resolution is set to Native.
(01-18-2021, 09:04 AM)smartstrike Wrote: [ -> ]minimize your upscale to x1~x3
that quick bar doesnt effect on mine.

Updated, the glitch does not occur at native resolution. Thanks.