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Full Version: [Bug Report]Energy AirForce Aimstrike(NTSC-J) Black out issue,
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The Game  blacked out When I started to play campagin mode.

Game:Energy Airforce aimstrike!(NTSC-J)(エナジーエアフォース エイムストライク!) [SLPM-65374]
PCSX2 Version: Pcsx2-v1.7.0-dev-1091-g68d884007-windows-x86
Plugin  Version: GSdx 20210320230111 (MSVC19.26 AVX2/AVX2)

Note:I tested Older Release version and Newer Dev version but they have this problem too.

MyPC spec
CPU:Ryzen 5 2600 3.40Ghz
GPU ZOTAC RTX3070 Twin OC
RAM;16GB
Storage:2TB NVMe SSD and 4TB HDD

Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
Here's my emulog
Code:
PCSX2 1.7.0-20210320230111 - compiled on Mar 20 2021
Savestate version: 0x9a1d0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19042), 64-bit
Physical RAM    =  16321 MB
CPU name        =  AMD Ryzen 5 2600 Six-Core Processor
Vendor/Model    =  AuthenticAMD (stepping 02)
CPU speed        =  3.393 ghz (12 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20210320230111 (MSVC 19.26 AVX2/AVX2) 1.2.0]
Plugins loaded successfully.

[GameDB] 10363 games on record (loaded in 327ms)
[wx] Failed to load shared library 'C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\plugins\USBqemu-wheel-0.10.1-x64.dll' (error 193: unknown error c1)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
* CDVD: Opening drive 'E:\'...
* CDVD: setSpindleSpeed success (5540KB/s)
* CDVD: IO thread started...
* CDVD: Disk Type: Single-Layer DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1646432 sectors)
* CDVD: KeepAlive thread started...
Opening plugins...
Opening GS
Current Renderer: Direct3D 11
GSdx Lookup CRC:00000000
McdSlot 0 [File]: C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\memcards\Slot1.ps2
McdSlot 1 [File]: C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
48000 SampleRate:
EE/iR5900-32 Recompiler Reset
Bios Found: Japan  v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
Frame buffer size set to  512x512 (2048x2048)

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

PAD: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with PAD or go to the Plugin settings and setup new controls.

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_653.74;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLPM_653.74;1) Game CRC = 0x7EA79BD3, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_653.74;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Closing plugins...
Closing GS
Plugins closed successfully.
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
HLE Notice: ELF does not have a path.

[GameDB] Searching for 'slpm-65374' in GameDB
[GameDB] Found 'slpm-65374' in GameDB
[GameDB] Searching for patch with CRC '7ea79bd3'
[GameDB] No CRC-specific patch or default patch found
Not found Cheats file: C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\cheats\7EA79BD3.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
isoFile open ok: D:\PS2ISO\EAAS.IMG
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1646432 sectors)
Opening plugins...
Opening GS
Current Renderer: Direct3D 11
GSdx Lookup CRC:7EA79BD3
McdSlot 0 [File]: C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\memcards\Slot1.ps2
McdSlot 1 [File]: C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
48000 SampleRate:
EE/iR5900-32 Recompiler Reset
Bios Found: Japan  v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_653.74;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLPM_653.74;1) Game CRC = 0x7EA79BD3, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_653.74;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:ツ・SLPM_653.74;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:ツ・SLPM_653.74;1
0 00100000 0029ff00 ..........................................
Loaded, cdrom0:ツ・SLPM_653.74;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:ツ・SLPM_653.74;1':pc=00100008
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[GameDB] Searching for 'slpm-65374' in GameDB
[GameDB] Found 'slpm-65374' in GameDB
[GameDB] Searching for patch with CRC '7ea79bd3'
[GameDB] No CRC-specific patch or default patch found
Not found Cheats file: C:\Users\mmmqn\Desktop\pcsx2-v1.7.0-dev-800-g17d5f8985-windows-x86\cheats\7EA79BD3.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
[GameDB] Searching for 'slpm-65374' in GameDB
[GameDB] Found 'slpm-65374' in GameDB
[GameDB] Searching for patch with CRC '7ea79bd3'
[GameDB] No CRC-specific patch or default patch found
Get Reboot Request From EE
GSdx Lookup CRC:7EA79BD3

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・DS2U.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・DS2U.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・LIBSD.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・MODHSYN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・MODMIDI.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・MODMSIN.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・MODSESQ.IRX;1 args 0 arg
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SKSOUND.IRX;1 args 11 arg maxtrack=8
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SKHSYNTH.IRX;1 args 11 arg maxentry=8
loadmodule: id 39, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SKMIDI.IRX;1 args 22 arg maxtrack=8
loadmodule: id 40, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SKMSIN.IRX;1 args 22 arg maxtrack=8
loadmodule: id 41, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・SKSESQ.IRX;1 args 22 arg maxtrack=8
loadmodule: id 42, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・USBD.IRX;1 args 10 arg reportd=1
USB Driver (Version 1.1.0)
loadmodule: id 43, ret 2
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・USBHT.IRX;1 args 0 arg
loadmodule: id 44, ret 2
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・FS2.IRX;1 args 0 arg
loadmodule: id 45, ret 2
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・RQEEMEM.IRX;1 args 0 arg
loadmodule: id 46, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・ISTRFILE.IRX;1 args 0 arg
loadmodule: id 47, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・ADPCMSTR.IRX;1 args 0 arg
ADPCM streaming_module (EA) version 1.5
loadmodule: id 48, ret 0
loadmodule: fname cdrom0:ツ・ツ・MODULESツ・CRI_ADXI.IRX;1 args 20 arg thpri=39
CRI ADX Driver Ver.8.80(Apr 18 2003 15:58:46)
CRI ADX Driver : Thread Priority = 39
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 49, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x0011c000
PS2RNA: sceSifAllocIopHeap(2256) ret=0x0015d100
PS2RNA: sceSifAllocIopHeap(16448) ret=0x0015da00
DVCI: File cache was not hit. "ツ・DATA.BIN;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
Frame buffer size set to  640x512 (2560x2048)
DVCI: File cache was not hit. "ツ・BRVOICE.AFS;1"
Frame buffer size set to  799x512 (3196x2048)
DVCI: File cache was not hit. "ツ・MOVIE.AFS;1"
DVCI: File cache was not hit. "ツ・MOVIE2.AFS;1"
DVCI: File cache was not hit. "ツ・MVOICEJ.AFS;1"
DVCI: File cache was not hit. "ツ・MVOICEE.AFS;1"
DVCI: File cache was not hit. "ツ・MOVIE.AFS;1"
DVCI: File cache was not hit. "ツ・MOVIE.AFS;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
DVCI: File cache was not hit. "ツ・MOVIE.AFS;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
DVCI: File cache was not hit. "ツ・MOVIE.AFS;1"
Read Time Out 15000(msec)
DVCI: File cache was not hit. "ツ・MOVIE.AFS;1"
DVCI: File cache was not hit. "ツ・MVOICEE.AFS;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
DVCI: File cache was not hit. "ツ・BRVOICE.AFS;1"
DVCI: File cache was not hit. "ツ・BGM.AFS;1"
DVCI: File cache was not hit. "ツ・MVOICEE.AFS;1"
Closing plugins...
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

Note: I have tested iso and disc and get the same result
do you own another PS2 console ?
(04-20-2021, 06:36 AM)jesalvein Wrote: [ -> ]do you own another PS2 console ?

Does that mean the actual ps2? 
Yes I have SCPH-10000、SCPH-39000(NTSC-J) and SCPH-75000(US).
ok, extract the bios from either 39000 or 75000 and use it instead of the 10000 one
(04-20-2021, 12:59 PM)jesalvein Wrote: [ -> ]ok, extract the bios from either 39000 or 75000 and use it instead of the 10000 one

does not work either bios on 1.70dev and1.6.0、1.4.0 

So, I tested PCSX2 0.98(Yes.very old version) Game run without those issues(with 10000 bios.)
I tested on multiple PCSX2 version and bios.
Doesn't matter what version of bios I use,The Game not working on PCSX2 1.0.0 or Newer version.
It works with 0.9.8 but having random hang up issue.
I would like you to create a blockdump of your game while it is running in 1.7dev builds as well as a savestate near the blackscreen point, then send them to me in this chat. I have the PAL version of that game and it works just fine, maybe a region specific glitch who knows, that does exist in games like street fighter EX3.
(04-23-2021, 01:10 PM)Atomic83 Wrote: [ -> ]I would like you to create a blockdump of your game while it is running in 1.7dev builds as well as a savestate near the blackscreen point, then send them to me in this chat. I have the PAL version of that game and it works just fine, maybe a region specific glitch who knows, that does exist in games like street fighter EX3.

Blockdump: https://www.dropbox.com/s/a5brzn0rsnpur2....dump?dl=0
Savestate: https://www.dropbox.com/s/p2k9f6eg6ehlo8...0.p2s?dl=0
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