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ok. close pcsx2 then reopen it without loading any game. close it again, then post the log
(11-16-2021, 01:08 PM)jesalvein Wrote: [ -> ]ok. close pcsx2 then reopen it without loading any game. close it again, then post the log

Code:
PCSX2 1.7.0-20210921231439 - compiled on Sep 22 2021
Savestate version: 0x9a240000

Host Machine Init:
Operating System =  Microsoft Windows 10, 64-bit
Physical RAM    =  8028 MB
CPU name        =  Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz
Vendor/Model    =  GenuineIntel (stepping 0C)
CPU speed        =  2.111 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

The current power profile is 'Balanced'.
The current min / max processor states
AC: 5% / 100%
Battery: 5% / 100%

Reserving memory for recompilers...
[GameDB] 10630 games on record (loaded in 594ms)
(CdvdSource) HotSwapping CDVD source types from ISO to NoDisc.
HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead.
Current Renderer: Direct3D 11
GS Lookup CRC:00000000
48000 SampleRate:
McdSlot 0 [File]: B:\Wallaby Arcadia\Pcsx2 PLAYSTATION 2 EMULATOR\pcsx2-v1.7.0-dev-1786-gcff9f83a45-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: B:\Wallaby Arcadia\Pcsx2 PLAYSTATION 2 EMULATOR\pcsx2-v1.7.0-dev-1786-gcff9f83a45-windows-x86\memcards\Mcd002.ps2
McdSlot 2 [File]: [disabled]
McdSlot 3 [File]: [disabled]
McdSlot 4 [File]: [disabled]
McdSlot 5 [File]: [disabled]
McdSlot 6 [File]: [disabled]
McdSlot 7 [File]: [disabled]
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(GameDB) Unloading...
seems nice to me.
I don't get why you load savestates automatically. didn't find such an option to do so
Savestates.. Automatically.. Takes a lot of manual personally, Pressing that F3 button over and over to use it so idk.

I beat it again.. No save states.. Went to black screen. . . This is god awful and its about to be dawn..
Quote:Takes a lot of manual personally, Pressing that F3 button over and over to use it so idk.
If you press F3, then you're using savestates
Quote:I beat it again.. No save states..
er... Blink
.. -_- I meant in gennerraal, Not this specific exact playthrough. . ...
ok. after this specific playthrough, since you said you didn't use any savestate and didn't press F3, please post the emulog
(11-16-2021, 01:44 PM)jesalvein Wrote: [ -> ]ok. after this specific playthrough, since you said you didn't use any savestate and didn't press F3, please post the emulog


Code:
PCSX2 1.7.0-20210921231439 - compiled on Sep 22 2021
Savestate version: 0x9a240000

Host Machine Init:
Operating System =  Microsoft Windows 10, 64-bit
Physical RAM    =  8028 MB
CPU name        =  Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz
Vendor/Model    =  GenuineIntel (stepping 0C)
CPU speed        =  2.111 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

The current power profile is 'Balanced'.
The current min / max processor states
AC: 5% / 100%
Battery: 5% / 100%

Reserving memory for recompilers...
[GameDB] 10630 games on record (loaded in 592ms)
(CdvdSource) HotSwapping CDVD source types from ISO to NoDisc.
HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead.
Current Renderer: Direct3D 11
GS Lookup CRC:00000000
48000 SampleRate:
McdSlot 0 [File]: B:\Wallaby Arcadia\Pcsx2 PLAYSTATION 2 EMULATOR\pcsx2-v1.7.0-dev-1786-gcff9f83a45-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: B:\Wallaby Arcadia\Pcsx2 PLAYSTATION 2 EMULATOR\pcsx2-v1.7.0-dev-1786-gcff9f83a45-windows-x86\memcards\Mcd002.ps2
McdSlot 2 [File]: [disabled]
McdSlot 3 [File]: [disabled]
McdSlot 4 [File]: [disabled]
McdSlot 5 [File]: [disabled]
McdSlot 6 [File]: [disabled]
McdSlot 7 [File]: [disabled]
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''
(IsoFS) Invalid partition descriptor encountered at block 0x10: ''

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead.
isoFile open ok: B:\Wallaby Arcadia\Pcsx2 Roms\TimeSplitters 2 (USA)\TimeSplitters 2 (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2292992 sectors)
Current Renderer: Direct3D 11
GS Lookup CRC:00000000
48000 SampleRate:
McdSlot 0 [File]: B:\Wallaby Arcadia\Pcsx2 PLAYSTATION 2 EMULATOR\pcsx2-v1.7.0-dev-1786-gcff9f83a45-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: B:\Wallaby Arcadia\Pcsx2 PLAYSTATION 2 EMULATOR\pcsx2-v1.7.0-dev-1786-gcff9f83a45-windows-x86\memcards\Mcd002.ps2
McdSlot 2 [File]: [disabled]
McdSlot 3 [File]: [disabled]
McdSlot 4 [File]: [disabled]
McdSlot 5 [File]: [disabled]
McdSlot 6 [File]: [disabled]
McdSlot 7 [File]: [disabled]
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.14;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.14;1) Game CRC = 0x12532F1C, EntryPoint = 0x00200008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.14;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.14;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.14;1
1 00200000 0029d798 ..........................................
2 0049d800 001011ad .................
Loaded, cdrom0:¥SLUS_203.14;1
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00200008 about to get recompiled. Load patches first.
[GameDB] Searching for 'slus-20314' in GameDB
[GameDB] Found 'slus-20314' in GameDB
[GameDB] Searching for patch with CRC '12532f1c'
[GameDB] No CRC-specific patch or default patch found
[GameDB] Searching for 'slus-20314' in GameDB
[GameDB] Found 'slus-20314' in GameDB
[GameDB] Searching for patch with CRC '12532f1c'
[GameDB] No CRC-specific patch or default patch found
GS Lookup CRC:12532F1C
sce_fileio: unrecognized code ff
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥STREAM.IRX;1 args 0 arg
Exit MultiStream V5 Thread Load
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 33, ret 1
(UpdateVSyncRate) Mode Changed to NTSC.
>>>ERROR: SOUND_FreeALLFileIDs
No Files stored
>>>ERROR: SOUND_FreeFileMemory
No memory allocated - so can not free anything
>>>ERROR: SOUND_FreeALLFileIDs
No Files stored
>>>ERROR: SOUND_FreeFileMemory
No memory allocated - so can not free anything
padman: *** VBLANK OVERLAP ***
buffer 1 not allocated
>>>ERROR: SOUND_FreeFileMemory
No memory allocated - so can not free anything
>>>ERROR: SOUND_FreeFileMemory
No memory allocated - so can not free anything
>>>ERROR: SOUND_FreeFileMemory
No memory allocated - so can not free anything
padman: *** VBLANK OVERLAP ***
buffer 1 not allocated
Good.
Tried using the original disc instead of iso ?
(11-16-2021, 02:04 PM)jesalvein Wrote: [ -> ]Good.
Tried using the original disc instead of iso ?

um no sir. : . Only have access to the iso right now.
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