Code:
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 Nightly - v1.7.2202 Compiled on Jan 6 2022
Savestate version: 0x9a2c0000
Host Machine Init:
Operating System = Microsoft Windows 10, 64-bit
Physical RAM = 32692 MB
CPU name = Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 3.695 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
The current power profile is 'Balanced'.
The current min / max processor states
AC: 5% / 100%
Battery: 5% / 100%
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
HLE Host: Set 'host:' root path to: \
Patches: No CRC found, using 00000000 instead.
isoFile open ok: F:\PS2 ISOs\Shrek 2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (617504 sectors)
D3D Adapter: NVIDIA GeForce RTX 3070
Creating a 1920x1080 flip-discard windowed swap chain
Vsync is ON
GS Lookup CRC:00000000
48000 SampleRate:
McdSlot 0 [File]: C:\Users\thoma\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\thoma\Documents\PCSX2\memcards\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_523.79;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
PAD: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with PAD or go to GamePad Settings and setup new controls.
ELF (cdrom0:\SLES_523.79;1) Game CRC = 0x36D7FE6C, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_523.79;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_523.79;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_523.79;1
0 00100000 00148d78 .....................
Loaded, cdrom0:¥SLES_523.79;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLES_523.79;1':pc=00100008
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[GameDB] Has not been initialized yet, initializing...
[GameDB] 10753 games on record (loaded in 74.46ms)
[GameDB] Searching for 'sles-52379' in GameDB
[GameDB] Found 'sles-52379' in GameDB
Not found Cheats file: C:\Users\thoma\Documents\PCSX2\cheats\36D7FE6C.pnach
Overall 0 Cheats loaded
[GameDB] Searching for 'sles-52379' in GameDB
[GameDB] Found 'sles-52379' in GameDB
GS Lookup CRC:36D7FE6C
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 53500 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 55f00 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 6ad00 args 0 arg
loadbuffer: id 27, ret 2
loadbuffer: addrres 55f00 args 0 arg
loadbuffer: id 28, ret 2
loadbuffer: addrres 6ad00 args 0 arg
loadbuffer: id 29, ret 0
loadbuffer: addrres 55f00 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadbuffer: id 30, ret 0
(UpdateVSyncRate) Mode Changed to PAL.
IOP memory 0x0006ad00(size:24576) is allocated
IOP memory 0x00056700(size:2048) is allocated
file: ¥INTRO.PSS;1
Stream Buffer 1Bank 32768byte 5banks 163840byte used
-------- audio information --------------------
[SShd]
header size: 24
type(0:PCM big, 1:PCM little, 2:ADPCM): 1
sampling rate: 48000Hz
channels: 2
interleave size: 512
interleave start block address: -1
interleave end block address: -1
[SSbd]
data size: 7617536
decode thread: aborted
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_523.79;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_523.79;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
PlayStation 2 ======== Soft reboot
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SHREK2.ELF;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SHREK2.ELF;1
0 00100000 00266e00 .......................................
Loaded, cdrom0:¥SHREK2.ELF;1
start address 0x100008
gp address 00000000
# LoadExec 'cdrom0:¥SHREK2.ELF;1':pc=00100008
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
Replace IOP
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Load IRX's
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥STMMAN.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥SNDMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
Initializing sound.
_InitGraphics()
STREAM: Failed to create stream for CD file Eng¥Globals¥Pickups.SND.
STREAM: Failed to create stream for CD file Eng¥Globals¥Storybk.SND.
STREAM: Failed to create stream for CD file Eng¥Levels¥Level00¥Scene.SND.
STREAM: Failed to create stream for CD file Eng¥Level00.lev.
STREAM: Failed to create stream for CD file Eng¥Levels¥Level01¥SceneB.SND.
STREAM: Failed to create stream for CD file Eng¥Levels¥Level01¥SceneC.P2B.
STREAM: Failed to create stream for CD file Chars¥Donkey.SND.
STREAM: Failed to create stream for CD file Eng¥Levels¥Level01¥Cinema¥08.npc.
STREAM: Failed to create stream for CD file Eng¥Levels¥Level01¥Cinema¥07.npc.
[GameDB] Searching for 'sles-52379' in GameDB
[GameDB] Found 'sles-52379' in GameDB
Reopening GS with existing display
Vsync is ON
GS Lookup CRC:36D7FE6C
Frame buffer size set to 640x512 (1920x1536)
I started in software rendering, which has the broken fog, then switched to hardware rendering, which has the broken object fade in.