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Full Version: Unable to get cheats working for Reign Of Fire
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I've been having a hard time getting these codes to work for this game  - i am rather new at this, but have looked up a number of things to try and figure things out, though without success.  I've tried converting the codes with omniconverter but the output ends up being the same as the input, which I assume means they're already raw codes?  Initially, 'TLB Miss' was showing up in the emuLog.txt, though I seemed to fix that issue but the codes still won't work.  Curiously though, this game does not show up at all in the Compatibility List on the main site - i had to find the CRC in the emuLog when creating the .pnach file, and one of the things I see pop up a few times in the log is "ROM directory not found" - would this be contributing to the problem somehow?  If the information helps, the .iso I'm using was created from the old disc I had of the game, not downloaded from anywhere.

-the original codes prior to conversion:

Infinite Ammo
DE8FFF8E E0AD9BE6 DE8FFF8A 680D9EAB DE8FFF96 680D9EAF

Infinite Health
DE8FFF9E F8ADDFCB DE8FFF9A E02D9B83 DE8FFFA6 680D9B0F



-after codes are converted to .pnach:
gametitle=Reign Of Fire
//Infinite Ammo
patch=1,EE,DE8FFF8E,extended,E0AD9BE6 //DE8FFF8A 680D9EAB DE8FFF96 680D9EAF

//Infinite Health
patch=1,EE,DE8FFF9E,extended,F8ADDFCB //DE8FFF9A E02D9B83 DE8FFFA6 680D9B0F



I noticed that after the codes get converted into .pnach format it looks liike most of it gets commented out.  Is that supposed to happen and would it affect how the code works?  For the sake of science, I tried editing the .pnach and replacing the spaces of the commented-out section with ",extended," or just commas, tried with and without master codes, but none of that worked either.

emuLog.txt for reference: [attachment=75009]
Your codes is still encrypted.

To decrypt ARv2/GSv2 codes, the master codes which contains the encryption seeds must be converted too, but you didn't need to include it in the PNACH.

So, the input field must like this example:

Code:
Master Code (Must Be On)
0E3C7DF2 1853E59E
EE8C6D92 BCBB2CA2
DE8FFFFE F8AC9BA9
DE8FFFFA 480CF157
DE8FFF86 CCAC9B8D
DE8FFFAA E0AC9BF3
DE8FFFB6 C4AD3FB5
DE8C6E3A C4AC9A43

Infinite Ammo
DE8FFF8E E0AD9BE6
DE8FFF8A 680D9EAB
DE8FFF96 680D9EAF

Infinite Health
DE8FFF9E F8ADDFCB
DE8FFF9A E02D9B83
DE8FFFA6 680D9B0F

Then, the resulting output will be like this:

Code:
Infinite Ammo
200FFF10 24040063
200FFF14 AC640328
200FFF18 AC64032C

Infinite Health
200FFF20 3C044448
200FFF24 24840000
200FFF28 AC64008C

I repeat, you don't have to include the master codes for the PNACH, just for the decryption.
(03-01-2022, 09:39 AM)BloodRaynare Wrote: [ -> ]Your codes is still encrypted.

To decrypt ARv2/GSv2 codes, the master codes which contains the encryption seeds must be converted too, but you didn't need to include it in the PNACH.

So, the input field must like this example:

Code:
Master Code (Must Be On)
0E3C7DF2 1853E59E
EE8C6D92 BCBB2CA2
DE8FFFFE F8AC9BA9
DE8FFFFA 480CF157
DE8FFF86 CCAC9B8D
DE8FFFAA E0AC9BF3
DE8FFFB6 C4AD3FB5
DE8C6E3A C4AC9A43

Infinite Ammo
DE8FFF8E E0AD9BE6
DE8FFF8A 680D9EAB
DE8FFF96 680D9EAF

Infinite Health
DE8FFF9E F8ADDFCB
DE8FFF9A E02D9B83
DE8FFFA6 680D9B0F

Then, the resulting output will be like this:

Code:
Infinite Ammo
200FFF10 24040063
200FFF14 AC640328
200FFF18 AC64032C

Infinite Health
200FFF20 3C044448
200FFF24 24840000
200FFF28 AC64008C

I repeat, you don't have to include the master codes for the PNACH, just for the decryption.
Ohh, I didn't know the master codes were needed for the decryption too.  I tried the decrypted codes you provided but those did not seem to work either.  I also tried to replicate the decrypted codes in omniconvert v1.1.1  but got different codes that also didn't work...

I notice that if the codes are converted like that (2 segments, 3 rows, sorry not sure of the proper terminology!), the emuLog.txt says it loads 6 codes - should it not be 2? or does that not matter?