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Full Version: Kingdom Hearts freezing
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I've played Kingdom Hearts several times without any problems, but now every time after the cutscene that says my adventure begins at "midday" and as soon as I get into a battle with the heartless enemies, the game freezes.  What's going on?
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
(03-16-2022, 02:33 PM)jesalvein Wrote: [ -> ]Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19042), 64-bit
Physical RAM    =  16275 MB
CPU name        =  AMD Ryzen 7 2700X Eight-Core Processor
Vendor/Model    =  AuthenticAMD (stepping 02)
CPU speed        =  3.692 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
(GameDB) 9858 games on record (loaded in 148ms)
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\PS2 Games\Kingdom Hearts (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (4096x4096)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
Get Reboot Request From EE
GSdx Lookup CRC:F6B6315
GSdx Lookup CRC:F6B6315
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000191:SeStandby  bank( 2) count(  1)
sound:000192:WaveStandby bank( 2) no(  0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000307:SeStandby  bank(-8) count(  1)
sound:000308:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000343:BgmStandby  bank( 0) no( 110)
sound:000345:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:F6B6315
GSdx Lookup CRC:F6B6315
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:F6B6315
Loading GS
GSdx Lookup CRC:F6B6315
HLE Notice: ELF does not have a path.

Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\PS2 Games\Kingdom Hearts (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
Frame buffer size set to  512x512 (4096x4096)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:F6B6315
GSdx Lookup CRC:F6B6315
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000191:SeStandby  bank( 2) count(  1)
sound:000192:WaveStandby bank( 2) no(  0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000307:SeStandby  bank(-8) count(  1)
sound:000308:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000343:BgmStandby  bank( 0) no( 110)
sound:000345:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000015:SeStandby  bank(-1) count( 88)
sound:000016:WaveStandby bank(-1) no( 211) spu(1a2900-1c0ccf) size( 1e3d0)
sound:000017:WaveStandby bank(-1) no( 612) spu(154900-16cc2f) size( 18330)
041900:041900 03bfd8:0345a4:0341f0 0000:0000 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000242:BgmStandby  bank( 1) no( 102)
sound:000244:WaveStandby bank( 1) no( 102) spu(095480-10a2ef) size( 74e70)
041900:041900 03bfd8:030dc4:030a00 0000:37e0 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000282:BgmStandby  bank( 0) no( 100)
sound:000284:WaveStandby bank( 0) no( 100) spu(020000-09441f) size( 74420)
041900:041900 03bfd8:030794:0303c0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:030794:0303c0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000652:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:030334:02fea0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0460 7:0000 8:0000
041900:041900 03bfd8:030334:02fea0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0460 7:0000 8:0000
sound:000818:WaveStandby bank(-3) no( 500) spu(10a900-11198f) size(  7090)
sound:000822:SeStandby  bank(-3) count( 36)
041900:041900 03bfd8:02f7d8:02f1d8 0630:37e0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000908:WaveStandby bank( 0) no( 134) spu(020000-0921ef) size( 721f0)
041900:041900 03bfd8:02f8e8:02f2e8 0520:37e0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000948:WaveStandby bank( 1) no( 134) spu(095480-10766f) size( 721f0)
041900:041900 03bfd8:02fa18:02f418 0520:36b0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000971:BgmStandby  bank( 0) no( 132)
041900:041900 03bfd8:02e017:02da10 1f21:36b0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000987:BgmStandby  bank( 1) no( 133)
041900:041900 03bfd8:02fc45:02f638 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:001046:SeStandby  bank(-8) count( 23)
sound:001046:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
Frame buffer size set to  640x512 (5120x4096)
sound:053465:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
sound:054644:SeStandby  bank(-8) count( 23)
sound:054645:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:059912:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
sound:060858:SeStandby  bank(-8) count( 23)
sound:060859:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:064205:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
sound:065030:SeStandby  bank(-8) count( 23)
sound:065031:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:068361:SeStandby  bank(-8) count( 23)
sound:068362:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:073221:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:073651:WaveStandby bank(-6) no( 302) spu(128900-129e7f) size(  1580)
sound:073652:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02dcbd:02d630 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0348 7:0000 8:20a0
sound:073829:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02d85d:02d110 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:07a8 7:0000 8:20a0
sound:073931:WaveStandby bank(-6) no( 302) spu(12d900-12ee7f) size(  1580)
sound:073931:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02d85d:02d110 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:07a8 7:0000 8:20a0
041900:041900 03bfd8:02e3b9:02ddd8 1f21:1a82 1:01c2c 3:000 4:000 5:000 6:07a8 7:0000 8:20a0
sound:074043:WaveStandby bank(-3) no( 511) spu(10a900-11267f) size(  7d80)
sound:074046:SeStandby  bank(-3) count( 28)
041900:041900 03bfd8:02dd15:02d608 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:074127:SeStandby  bank(-8) count( 23)
sound:074128:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e4bd:02ded8 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:0000 7:0000 8:20a0
sound:077401:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02e05d:02d9b8 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:0460 7:0000 8:20a0
sound:077407:WaveStandby bank(-6) no( 302) spu(128900-129e7f) size(  1580)
sound:077408:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02dd15:02d608 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:077415:WaveStandby bank(-6) no( 302) spu(12d900-12ee7f) size(  1580)
sound:077415:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02dd15:02d608 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:077471:BgmStandby  bank( 0) no( 134)
041900:041900 03bfd8:02ef9c:02e890 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:077561:SeStandby  bank(-8) count( 16)
sound:077562:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:0307c4:030218 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:0000 7:0000 8:1020
sound:077657:SeStandby  bank(-8) count( 16)
sound:077658:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:0307c4:030218 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:0000 7:0000 8:1020
sound:082462:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:030364:02fcf8 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:0460 7:0000 8:1020
sound:082468:WaveStandby bank(-6) no( 302) spu(128900-129e7f) size(  1580)
sound:082469:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:03001c:02f948 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:1020
sound:082476:WaveStandby bank(-6) no( 302) spu(12d900-12ee7f) size(  1580)
sound:082476:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:03001c:02f948 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:1020
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
That's kinda weird.
Can you please try from your original dvd instead of iso ?
(03-17-2022, 02:03 PM)jesalvein Wrote: [ -> ]That's kinda weird.
Can you please try from your original dvd instead of iso ?

I no longer have it.  Is there anything else I can do?
You'll have to get it back
(03-17-2022, 02:05 PM)jesalvein Wrote: [ -> ]You'll have to get it back

Even if I did, I can't load any discs on this PC
Use an external USB dvd drive
(03-17-2022, 05:07 PM)jesalvein Wrote: [ -> ]Use an external USB dvd drive

I downloaded the latest nightly version of PCSX2 and it works fine on there!