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Full Version: [Bug report] ICO mipmapping glitch [PAL SCES-50760]
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pcsx2-v1.7.3341-windows-64bit-SSE4

There is a texture glitch in areas with global illumination that looks like rectangle or triangle area of unloaded textures (see attached screenshots). It occurs with mipmapping set to full on every hardware renderer mode except OpenGL, in which illumination works without god rays shafts.
snapshot
drive.google.com/file/d/1O6YU_sUyKX1I8Ji_lmjzFQRjdO1b4NJi
Issue has been fixed by the 1.7.3343 build
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.