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I was changing some graphical settings (primarily the Renderer setting) while running Ace Combat 4, and I hit Restore Defaults at a certain point to get a fresh start on those settings. After that I noticed that AC4 was glitching when I tried saving. Like it was attempting to read the memory card but failing. Both Ace Combat 4 and Zero tell me I can't save.

After reading some threads here that seemed to have a somewhat similar issue, I launched the BIOS to see if my saves showed from the home screen. Yet nothing's there, and it doesn't seem that any space is being taken up. I was rarely using save states (only when I was closing the client to reopen later), so with this I've lost like 40 hours of gameplay.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
I'm sorry if I did this wrong, but these are the logs:

[    0.0319] Couldn't find translation for system language en-US, using en instead
[    0.0326] Loaded translation file for language en
[    0.0341] PCSX2 Nightly - v1.7.4797 Compiled on Jul 25 2023
[    0.0341] Savestate version: 0x9a3a0000
[    0.0341]
[    0.0341] Host Machine Init:
[    0.0342] Operating System =  Microsoft Windows 10+
[    0.0342] Physical RAM    =  16253 MB
[    0.0342] CPU name        =  AMD Ryzen 5 4600H with Radeon Graphics       
[    0.0342] Vendor/Model    =  AuthenticAMD (stepping 01)
[    0.0342] Logical Cores    =  12
[    0.0342] x86PType        =  Standard OEM
[    0.0342] x86Flags        =  178bfbff fed8320b
[    0.0342] x86EFlags        =  2fd3fbff
[    0.0342]
[    0.0342] x86 Features Detected:
[    0.0342] AVX AVX2
[    0.0342]
[    0.0369] Reserving memory for recompilers...
[    0.0383] Fastmem area: 000001F122200000 - 000001F2221FFFFF
[    0.2438] SDLInputSource: Loaded 778 controller mappings from game_controller_db.txt.
[    0.3503] (SDLInputSource) Controller 0 inserted
[    0.3505] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): XInput Controller
[    0.3505] (SDLInputSource) Rumble is supported on 'XInput Controller' via gamecontroller
[    0.4710] Scanning E:\ROMs\PS2 games
[    0.4713] Scanning D:\Games\ROMs\PS2 games (recursively)
[    0.4713] Scanning E:\ROMs (recursively)
[    2.0955] Current version: v1.7.4797
[    2.0955] Latest SHA: v1.7.4806
[    2.0955] Last Checked SHA: v1.7.4314
[    2.0955] Update needed.
[    6.0155] Unable to identify the ISO image type for 'E:\ROMs\PS3 games\Armored Core - For Answer (USA) (En,Fr,Es)\PS3_GAME\USRDIR\system\accel.bin'
[    6.0178] Unable to identify the ISO image type for 'E:\ROMs\PS3 games\Skate 3 (USA) (En,Fr,Es)\PS3_GAME\USRDIR\data\content\world\AssetList_AdInventory.bin'
[  10.0206] Loading BIOS...
[  10.0327] BIOS Found: USA    v01.10(27/07/2000)  Console 20000727-013725
[  10.0631] BIOS rom1 module not found, skipping...
[  10.0631] BIOS rom2 module not found, skipping...
[  10.0632] Opening CDVD...
[  10.0903] isoFile open ok: E:\ROMs\PS2 games\Ace Combat Zero - The Belkan War (USA).iso
[  10.0904] Image type  = DVD
[  10.0904]  * CDVD Disk Open: DVD, Single layer or unknown:
[  10.0904]  * * Track 1: Data (Mode 1) (2070608 sectors)
[  10.2056] [GameDB] Has not been initialized yet, initializing...
[  10.2726] [GameDB] 11517 games on record (loaded in 66.96ms)
[  10.2726] Disc changed to Ace Combat Zero - The Belkan War (USA).iso.
[  10.2726]  Name: Ace Combat Zero - The Belkan War
[  10.2726]  Serial: SLUS-21346
[  10.2726]  Version: 1.00
[  10.2726]  CRC: 65729657
[  10.2728] Applying settings...
[  10.3369] Reopening memory cards...
[  10.3369] McdSlot 0 [File]: E:\PCSX2\memcards\Mcd001.ps2
[  10.3594] Opening GS...
[  11.1037] No GPU requested, using first (NVIDIA GeForce GTX 1650 Ti)
[  11.2377] VK_EXT_provoking_vertex is supported
[  11.2377] VK_EXT_line_rasterization is supported
[  11.2377] VK_EXT_calibrated_timestamps is supported
[  11.2377] VK_EXT_rasterization_order_attachment_access is NOT supported
[  11.2377] VK_EXT_attachment_feedback_loop_layout is supported
[  11.3159] Read 834 entries from 'E:\PCSX2\cache\vulkan_shaders.idx'
[  11.7750] Vulkan Graphics Driver Info:
[  11.7750] Driver 536.268.0
[  11.7750] Vulkan 1.3.242
[  11.7750] Conformance Version 1.3.5.0
[  11.7750] 536.67
[  11.7750] NVIDIA
[  11.7750] NVIDIA GeForce GTX 1650 Ti
[  11.7775] Opening SPU2...
[  11.7787] Initializing SndBuffer at sample rate of 48000...
[  11.7834] (Cubeb) Using normal 2 speaker stereo output.
[  11.9799] (Cubeb) Minimum latency: 10.67 ms (512 audio frames)
[  12.0047] Initializing PAD...
[  12.0047] Initializing SIO2...
[  12.0047] Initializing SIO0...
[  12.0047] Opening DEV9...
[  12.0083] Opening USB...
[  12.0083] Opening FW...
[  12.0083] EE/iR5900-32 Recompiler Reset
[  12.0381] Vsync is ON
[  12.2007] VM subsystems initialized in 2184.72 ms
[  12.2024] Processor count: 6 cores, 12 processors
[  12.2027] Cluster count: 1
[  12.2027] Ordered processor list: 0, 2, 4, 6, 8, 10, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1]
[  12.4301] ELF Loading: cdrom0:\SLUS_213.46;1, Game CRC = 65729657, EntryPoint = 0x002D9854
[  14.3367] ELF cdrom0:\SLUS_213.46;1 with entry point at 0x2988116 is executing.
[  14.3367] ELF changed, active CRC 65729657 (cdrom0:\SLUS_213.46;1)
[  14.3368] Found 1 game patches in GameDB.
[  14.3380] Found 2 game patches in SLUS-21346_65729657.pnach.
[  14.3382] Enabled patch: <unknown>
[  14.3389] Enabled patch: Widescreen 16:9
[  14.3389] OSD [LoadPatches]: 1 GameDB patches, 1 game patches are active.
[  14.3389] Applying core settings...
[  14.3391] Patch: Setting aspect ratio to 16:9 by patch request.
[  14.3391] (GameDB) Enabled Gamefix: SoftwareRendererFMV
[  14.3391] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[  14.3391] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=1]
[  14.3391] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=3]
[  14.3391] [GameDB] Enabled GS Hardware Fix: roundSprite to [mode=1]
[  14.3391] [GameDB] Enabled GS Hardware Fix: alignSprite to [mode=1]
[  14.3391] [GameDB] Enabled GS Hardware Fix: mergeSprite to [mode=1]
[  14.3391] Updating CPU configuration...
[  14.3539] Updating GS configuration...
[  14.3540] Vsync is ON
[  14.4199] EE/iR5900-32 Recompiler Reset
[  15.6874] (UpdateVSyncRate) Mode Changed to NTSC.
[  15.6877] (UpdateVSyncRate) Mode Changed to NTSC.
[  15.8714] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: On
[  88.5792] (VMManager) Pausing...
[  91.2035] Add 81 seconds play time to SLUS-21346 -> now 35407
[  91.6884] Skipping updating pipeline cache 'E:\\PCSX2\cache\vulkan_pipelines.bin' due to no changes.
[  91.9011] Releasing host memory for virtual systems...
are you using standard 8mb memcard ?
(07-26-2023, 09:19 AM)jesalvein Wrote: [ -> ]are you using standard 8mb memcard ?

Yeah, I never even looked in the memory card settings until this issue started.
I've converted the memory card, and now it works. Although all of my saves are gone, so I gotta start everything over again ;_;